[x3d-public] Non-portability of X3D Shaders

John Carlson yottzumm at gmail.com
Sat Mar 26 19:24:17 PDT 2016


I reported earlier on the non-portability of X3D shaders.  How does one address the right working group to get this fixed?  Or am I taking the wrong approach? I really would like to get some good content online and this is hampering me.  Should I generate a script for each X3D player? Is the player User Agent information sent to the server?

Thanks,

John


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