[x3d-public] COBWEB SUPPORT FOR GOOGLE CHROME

John Richardson richards at spawar.navy.mil
Mon Mar 28 09:36:05 PDT 2016


What about Safari on iOS and also El Capitan?

John F. Richardson

-----Original Message-----
From: x3d-public [mailto:x3d-public-bounces at web3d.org] On Behalf Of Holger Seelig
Sent: Monday, March 28, 2016 4:09 PM
To: Yves Piguet; X3D Graphics public mailing list
Subject: Re: [x3d-public] COBWEB SUPPORT FOR GOOGLE CHROME


    
Thanks Yves for investigatIng the problem, on a fresh Chrom/Chomium install on Windows and Linux it Cobweb works just like a charm.
Holger

-------- Ursprüngliche Nachricht --------
Von: Yves Piguet <yves.piguet at gmail.com>
Datum: 28.03.2016  13:09  (GMT+01:00)
An: X3D Graphics public mailing list <x3d-public at web3d.org>
Betreff: Re: [x3d-public] COBWEB SUPPORT FOR GOOGLE CHROME 

Chrome on iOS is based on WebKit and its JavaScript implementation, not Google's:

https://developer.chrome.com/multidevice/ios/overview
https://developer.chrome.com/multidevice/faq#chrome-for-ios

Yves

On 28 mars 2016, at 12:51, Vincent Marchetti wrote:

> The latest Chrome on iOS does not appear to have the latest 
> Javaascript available as a experimental feature, and the Cobweb files don't open in this browser.


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