[x3d-public] Render to Texture node
m1.williams at partner.samsung.com
Mon Nov 14 11:54:29 PST 2016
Does X3D have a Render-to-Texture node?
I image this would be a parameter of <ImageTexture>node or a node of its own?
Obviously, WebGL can Render to Texture such as creating a portal by rendering a scene from a different camera, and applying that texture map as a 3d mesh in the X3D scene.
Just didn't find a <RenderToTexture> node in X3D or something close to that.
Thanks all and happy Thanksgiving
Samsung GearVR development
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