[x3d-public] inline access from dom -- Inline Trees, Reuse, and Access
Leonard Daly
Leonard.Daly at realism.com
Tue Oct 11 18:03:09 PDT 2016
Andreas,
I am looking forward to web components. I'm sure there is a lot out
there on that, I just don't have the bandwidth to pursue it right now. I
hope to get there by the end of the month.
> The details of how to access the internals may change depending on how
> the data is loaded (potentially the data format) and the kind of
> protection that might be needed. For example a model may represent a
> part that should not be modified (because of licensing, etc.). The X3D
> library may need to enforce (to an extent) that restriction by not
> exposing that model to the DOM and user modification. Note that I
> am not
> arguing for absolute protection or DRM mechanisms.
>
>
> Yes, I thought the main motivation for EXPORT may be to control what
> is exposed. But then again, the inline node has to be able to be
> downloaded and therefore will be subject to any manipulation locally,
> including outside of X3D, so this control would be mostly symbolic, as
> far as I can see. Is it more useful than limiting to have such a barrier ?
Given that it cannot be truly protected, I am thinking more as a
convention so that external methods don't accidentally try to access
those nodes/structures. Sort-of like many interpreted languages using a
leading underscore in method names to indicate that they should be
treated as "private".
--
*Leonard Daly*
3D Systems & Cloud Consultant
LA ACM SIGGRAPH Chair
President, Daly Realism - /Creating the Future/
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