[x3d-public] Position on X3D Next Generation

John Carlson yottzumm at gmail.com
Mon Oct 17 19:42:20 PDT 2016


Leonard, I hope a future blog post will address interactivity...perhaps
even editing/authoring X3D with a NG X3D.

On Oct 17, 2016 8:18 PM, "Leonard Daly" <Leonard.Daly at realism.com> wrote:

> I have been working on the features of X3D V4 for over a year. During that
> time I started on initial specification document and features, especially
> for mobile, that would be needed by X3D V4. Since this summer I realized
> that there had no top-down analysis of what X3D should be able to
> accomplish. I am writing a series of posts (at least five) that aim to
> develop an environment where X3D is an integral and working part of
> handling, transmitting, and displaying 3D content. My particular focus is
> for the display to in the browser environment (HTML5 + DOM + CSS +
> JavaScript); however, I recognize the need and interest to support other
> non-browser environments.
>
> The first post is now available at http://realism.com/blog/purpose-x3d.
> It will be review material for most of the readers of x3d-public -- it even
> includes a link to an episode of Floops that runs in Bitmanagement's
> bsContact. I am trying to write a couple posts ahead of the announcements.
> I plan on announcing a new post 2-3 times per week. The next post will
> cover deformable skin animation using bones.
>
> --
> *Leonard Daly*
> 3D Systems & Cloud Consultant
> LA ACM SIGGRAPH Chair
> President, Daly Realism - *Creating the Future*
>
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>
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