[x3d-public] Position on X3D Next Generation

John Carlson yottzumm at gmail.com
Mon Oct 17 22:30:00 PDT 2016


Don't forget networking and X3D on the server.

On Oct 18, 2016 1:26 AM, "Joe D Williams" <joedwil at earthlink.net> wrote:

> Hi John, I believe it is the test of whether X3D SAI is viable. That is
> can it serve as a validating content editor.
> Thanks,
> Joe
>
>
>
> ----- Original Message ----- From: "John Carlson" <yottzumm at gmail.com>
> To: "Leonard Daly" <Leonard.Daly at realism.com>
> Cc: "X3D Graphics public mailing list" <x3d-public at web3d.org>
> Sent: Monday, October 17, 2016 7:47 PM
> Subject: Re: [x3d-public] Position on X3D Next Generation
>
>
> Just to put all my cards on the table, I see a transmission format as a
>> good way to edit X3D,      whether it's REST, EAI or perhaps SAI. I would
>> hope we could agree on a REST API.
>>
>> Thanks,
>>
>> John
>>
>> On Oct 17, 2016 10:42 PM, "John Carlson" <yottzumm at gmail.com> wrote:
>>
>> Leonard, I hope a future blog post will address interactivity...perhaps
>>> even editing/authoring X3D with a NG X3D.
>>>
>>> On Oct 17, 2016 8:18 PM, "Leonard Daly" <Leonard.Daly at realism.com>
>>> wrote:
>>>
>>> I have been working on the features of X3D V4 for over a year. During
>>>> that time I started on initial specification document and features,
>>>> especially for mobile, that would be needed by X3D V4. Since this
>>>> summer I
>>>> realized that there had no top-down analysis of what X3D should be able
>>>> to
>>>> accomplish. I am writing a series of posts (at least five) that aim to
>>>> develop an environment where X3D is an integral and working part of
>>>> handling, transmitting, and displaying 3D content. My particular focus
>>>> is
>>>> for the display to in the browser environment (HTML5 + DOM + CSS +
>>>> JavaScript); however, I recognize the need and interest to support other
>>>> non-browser environments.
>>>>
>>>> The first post is now available at http://realism.com/blog/purpose-x3d.
>>>> It will be review material for most of the readers of x3d-public -- it
>>>> even
>>>> includes a link to an episode of Floops that runs in Bitmanagement's
>>>> bsContact. I am trying to write a couple posts ahead of the
>>>> announcements.
>>>> I plan on announcing a new post 2-3 times per week. The next post will
>>>> cover deformable skin animation using bones.
>>>>
>>>> --
>>>> *Leonard Daly*
>>>> 3D Systems & Cloud Consultant
>>>> LA ACM SIGGRAPH Chair
>>>> President, Daly Realism - *Creating the Future*
>>>>
>>>> _______________________________________________
>>>> x3d-public mailing list
>>>> x3d-public at web3d.org
>>>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>>>
>>>>
>>>>
>>
>
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