[x3d-public] announce: X3D XML schema updates - GeoElevationGrid creaseAngle is SFDouble

Don Brutzman brutzman at nps.edu
Wed Apr 5 09:26:55 PDT 2017


Found a 10-year-old bug in X3D XML Schema and DTD: an early Mantis issue had been overlooked.  Corrections are now incorporated, also applied to X3D JSON Schema.

4 April 2017 brutzman
- GeoElevationGrid creaseAngle is type SFDouble (see Mantis issue 264)

	Mantis 264: 25.3.2 GeoElevationGrid - Data type for creaseAngle
	http://www.web3d.org/member-only/mantis/view.php?id=264

This deficiency was revealed through the combined unit testing going on between thousands of X3D example scenes and autogeneration of a strictly typed Java API.  Pretty powerful!

	Examples: Scene Archives for X3D
	http://www.web3d.org/x3d/content/examples/X3dResources.html#Examples

	X3D Java Scene Access Interface Library (X3DJSAIL)
	http://www.web3d.org/specifications/java/X3DJSAIL.html

Schema/DTD bugfixes and documentation are now published and deployed, references follow.  No changes to existing X3D scene content are needed.

Thanks for all ongoing reports and suggestions.  Have fun with high-quality X3D!  8)

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X3D Schema assets can be found on the X3D Specifications: XML Schema and DOCTYPE Validation page.

           http://www.web3d.org/specifications

Full documentation updates have been autogenerated for the XML Schema and DOCTYPE, available for X3D versions 3.0 through 3.3 plus experimental 4.0.  Recommended X3D version is 3.3.

       http://www.web3d.org/specifications/X3dSchemaDocumentation3.3/x3d-3.3.html
       http://www.web3d.org/specifications/X3dDoctypeDocumentation3.3.html

Corresponding updated assets: lists of all X3D elements and attributes, with default values, autogenerated from X3D XML Schema.

      http://www.web3d.org/specifications/AllX3dElementsAttributes3.3.txt
      http://www.web3d.org/specifications/AllX3dElementsAttributes3.3.xml

Additional updated assets: X3D JSON Schema (manual) and X3D Object Model (autogenerated) by Roy Walmsley.

      http://www.web3d.org/specifications/x3d-3.3-JSONSchema.json (experimental)
      http://www.web3d.org/specifications/X3dJsonSchemaDocumentation3.3/x3d-3.3-JSONSchema.html

      http://www.web3d.org/specifications/X3DObjectModel-3.3.xml  (experimental)

X3D Schematron Validation and Quality Assurance (QA) rules are also regularly updated in concert with these changes.

       http://www.web3d.org/x3d/tools/schematron/X3dSchematron.html

The X3D Working Group also maintains the X3D Graphics Standards: Specification Relationships diagram up to date, showing the roadmap for all major planned work.

       http://www.web3d.org/specifications/X3dSpecificationRelationships.png
       http://www.web3d.org/specifications/X3dSpecificationRelationships.pdf

Please note that X3D version 4.0 Schema and DTD are experimental and support specification development.

All versions of these assets are maintained under open-source version control at

       https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/specifications

Changes are tested through validation regression testing of 3800+ open-source X3D scenes.

       X3D Resources: Examples
       http://www.web3d.org/x3d/content/examples/X3dResources.html#Examples

       X3D Resources: Quality Assurance (QA)
       http://www.web3d.org/x3d/content/examples/X3dResources.html#QualityAssurance

Corresponding updates are also regularly released in the following public assets:

       X3D Tooltips
       http://www.web3d.org/x3d/content/examples/X3dResources.html#Tooltips

       X3D Validator
       https://savage.nps.edu/X3dValidator

       X3D-Edit Authoring Tool
       https://savage.nps.edu/X3D-Edit

You can comment on the X3D Specifications in multiple ways.  All feedback gets considered.

       mailto:x3d-public at web3d.org
       http://www.web3d.org/x3d/content/examples/X3dResources.html#Feedback
       http://www.web3d.org/content/web3d-standards-comment-form

Feedback is always welcome.  Thanks for all test reports and idea contributions.

Want to help support this work building the future Web?  The value of membership in the Web3D Consortium continues to steadily grow.  Your engagement can definitely help, there are lots of cool challenges to pursue.  Please consider joining as a company, institution or individual to participate.

      http://www.web3d.org/join

      http://www.web3d.org/projects/wish-list

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all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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