[x3d-public] X3D and glTF Features Comparison

Joseph D Williams joedwil at earthlink.net
Sat Dec 23 20:28:46 PST 2017


Morph targets No Yes

X3D does morph targets using HAnim Displacer (standard coordinateinterpolator operations do it too). As long as the number of points is the same from begin to end morph, then all is as expected. 
Joe

Sent from Mail for Windows 10

From: Don Brutzman
Sent: Saturday, December 23, 2017 12:24 PM
To: X3D Graphics public mailing list
Subject: [x3d-public] X3D and glTF Features Comparison

The X3D Working Group is please to release an updated X3D and glTF Features Comparison.

Since we are considering how glTF might be included as loadable external geometry in X3D version 4, the comparison spreadsheet is attached at

	X3D Version 4 | Web3D Consortium
	http://www.web3d.org/x3d4

	glTF X3D Features Comparison (3 NOV 2017)
	http://www.web3d.org/sites/default/files/page/X3D%20Version%204/glTfX3dFeaturesComparison.pdf

Several months of dedicated review and consideration has produced this excellent document, building on important initial work by Leonard Daly.

Further review, comments and improvements are welcome.  Have fun with X3D and glTF!  8)

all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman

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