[x3d-public] [h-anim] BVH to X3D import working

Joe D Williams joedwil at earthlink.net
Mon Jan 9 18:46:05 PST 2017


walk looks buch better.
Joe

----- Original Message ----- 
From: "Don Brutzman" <brutzman at nps.edu>
To: "Humanoid Animation (H-Anim) Working Group" <h-anim at web3d.org>
Cc: "Medical working group" <med at web3d.org>; "X3D Graphics public 
mailing list" <x3d-public at web3d.org>
Sent: Monday, January 09, 2017 5:06 PM
Subject: Re: [h-anim] BVH to X3D import working


>I fixed a few more small validation errors.
>
> The following tool and content updates are now refreshed online.  8)
>
> X3D-Edit 3.3 - Downloads
> https://savage.nps.edu/X3D-Edit
>
> X3D Example Archives: X3D for Advanced Modeling, Humanoid Animation
> http://x3dgraphics.com/examples/X3dForAdvancedModeling
> http://x3dgraphics.com/examples/X3dForAdvancedModeling/HumanoidAnimation
> http://x3dgraphics.com/examples/X3dForAdvancedModeling/HumanoidAnimation/BvhConversion1Index.html
> http://x3dgraphics.com/examples/X3dForAdvancedModeling/HumanoidAnimation/BvhConversion1.x3d
>
> X3D Validator
> https://savage.nps.edu/X3dValidator
>
> Best test runs very cleanly, only getting 1 expected warning.  8)
>
> =======================================================================================
> X3D Validator: BvhConversion1.x3d
> https://savage.nps.edu/X3dValidator?url=http://x3dgraphics.com/examples/X3dForAdvancedModeling/HumanoidAnimation/BvhConversion1.x3d
>
> =======================================================================================
> X3D scene address: 
> http://X3dGraphics.com/examples/X3dForAdvancedModeling/HumanoidAnimation/BvhConversion1.x3d
> X3D scene file name: BvhConversion1.x3d (length: 602555 bytes)
>
> --------- Commence validation checks for 
> BvhConversion1.x3d ---------
> Performing XML well-formed check... XML well-formed check: pass.
>
> Performing DOCTYPE reference check...
> [X3dDoctypeChecker] success: valid XML declaration found; success: 
> final X3D 3.3 DOCTYPE found.DOCTYPE reference check: pass.
>
> Performing X3D DTD validation check (X3D DTD documentation) ...
> X3D DTD validation check: pass.
>
> Performing X3D schema validation check (X3D schema documentation) 
> ...
> X3D schema validation check: pass.
>
> Performing X3dToClassicVrml.xslt conversion check (Quality Assurance 
> (QA) overview) ...
> X3dToClassicVrml.xslt conversion check: pass.
>
> Performing integer/float regular expression (regex) check...
> integer/float regular expression (regex) check: pass.
>
> Performing X3D Schematron check...
> <TimeSensor DEF='StepTimer'/> is inactive since enabled='false' (and 
> no ROUTE is provided to change this value) 
> [/X3D/Scene/Group[2]/TimeSensor[2], warning]
> X3D Schematron check: pass.
>
> Wherever possible it is good practice to fix warnings, and consider 
> silencing harmless informational messages, so that important 
> indicators remain noticeable.
> Performing X3D to XHTML pretty-print listing check (Quality 
> Assurance (QA) overview) ...
> Conversion complete, documentation appears below.
> =============================
>
> all the best, Don
> -- 
> Don Brutzman  Naval Postgraduate School, Code USW/Br 
> brutzman at nps.edu
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA 
> +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics 
> http://faculty.nps.edu/brutzman
>
> _______________________________________________
> h-anim mailing list
> h-anim at web3d.org
> http://web3d.org/mailman/listinfo/h-anim_web3d.org 




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