[x3d-public] TwoSidedTexture node
Andreas Plesch
andreasplesch at gmail.com
Fri Nov 3 10:36:59 PDT 2017
There was a question a while ago on x3dom issues if there is a
TwoSidedTexture node similar to the TwoSidedMaterial node:
http://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/shape.html#TwoSidedMaterial
There is MultiTexture so it is not unreasonable to expect a TwoSidedTexture.
Is there a way currently to have a different texture on the backside
apart from duplicating the shape ?
What could be good way to generalize such that different material,
texture, or common surface shader nodes can be used simultaneously on
backs and fronts ?
Perhaps a BackAppearance node ?
-Andreas
--
Andreas Plesch
Waltham, MA 02453
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