[x3d-public] Here's something worth tracking down Roy: Normal accompanying PointSet
Don Brutzman
brutzman at nps.edu
Thu Oct 26 08:17:26 PDT 2017
Agreed regarding Normal accompanying PointSet in X3D v4. Here is the work we did in that regard during CAD workshop in Web3D 2017 conference:
http://x3dgraphics.com/examples/X3dForAdvancedModeling/Scanning/X3dMeshDesignPatternIndex.html
including illustations of scene graph design pattern:
http://x3dgraphics.com/examples/X3dForAdvancedModeling/Scanning/X3dMeshDesignPattern.png
From model metadata: "Note that proposed design pattern for Normal inside PointSet or LineSet/IndexedLineSet is not allowed in X3D v3.3."
Detailed design-pattern notes:
http://x3dgraphics.com/examples/X3dForAdvancedModeling/Scanning/X3dMeshDesignPattern.txt
On 10/26/2017 7:49 AM, Nicholas Polys wrote:
> HI all~
>
> this is important in geo processing pipelines since tools like meshlab can calculate normals on point clouds,
> so they should be legal in the standard IMO
> also
>
> we NEED point properties or sprites for better visualization
> eg
> http://svn.xj3d.org/xj3d_code/trunk/parsetest/xj3d_extensions/pointsprites/
>
> or ParticleSet
>
> [...]
>
> --
> Nicholas F. Polys, Ph.D.
>
> Director of Visual Computing
> Virginia Tech Research Computing
>
> Affiliate Professor
> Virginia Tech Department of Computer Science
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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