[x3d-public] remove SF/MFInt32 ?
michalis.kambi at gmail.com
Fri Apr 6 11:36:08 PDT 2018
2018-04-06 19:14 GMT+02:00 Andreas Plesch <andreasplesch at gmail.com>:
> That came to mind as well, since js numbers are doubles. May be it is time
> to trade less efficient use of resources for simplicity and convenience ?
lists: Float32Array . And I bet that Float32Array is used in X3DOM
internally for rendering :) WebGL API (bufferData), and three.js on
top of it, use Float32Array for their data.
More information about the x3d-public