[x3d-public] LOD first level_changed event
andreasplesch at gmail.com
Fri Apr 6 18:21:40 PDT 2018
tests if an initial level_changed event is generated. If it is,
'Choice 0' is displayed on front of the red cube, at first display. If
not, no text is displayed.
x marks the browser which show the text:
Instant Player: x
FreeWrl and X-ITE do not show text even after initialisation and
changing LOD levels. So they may not support level_changed.
Apparently there are differences in spec. interpretation.
On Fri, Apr 6, 2018 at 8:11 PM, Andreas Plesch <andreasplesch at gmail.com> wrote:
> LOD has an outputOnly level_changed field which indicates the level
> index of a child when it is activated.
> Should the level_changed event be generated the very first time the
> LOD activates any of its children ?
> It looks like it should and the spec. does not treat the
> initialization as a special case: When L(d) is activated for display,
> the LOD node generates a level_changed event with value i where the
> value of i identifies which value of L was activated for display.
> On the other hand, the first display may not be considered a change
> from a previous display. But it is a change from no display, and
> generally logic using the event should work for the initial case as
> So I think the answer is yes but thought it is worth raising the
> question before the field is added to x3dom.
> Perhaps it is time to put together a simple test using an existing LOD
> example by adding a route from level_changed to a switch node to see
> if it gets an initial value.
> Any feedback welcome,
> Andreas Plesch
> Waltham, MA 02453
Waltham, MA 02453
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