[x3d-public] Mantis issue 1209: Tesselation of quadrilaterals and n-gons
brutzman at nps.edu
Wed Feb 28 09:45:48 PST 2018
Attached please find current Mantis issue searching for regular tesselation of polygons with 4 or more vertices.
For browser implementers: wondering how you handle polygons with greater than 4 points (n-gons), so that all normals are pointing in the same direction for planar polygons, or to the same side of the face for nonplanar polygons.
all the best, Don
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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