[x3d-public] concern over sourceforge as repository

Don Brutzman brutzman at nps.edu
Sun Jan 28 09:59:56 PST 2018


More progress.  Successfully tested and deployed new X3DJSAIL build last night.

Looking in the lib directory now, I think I better understand your concerns about how files there are handled.

Updated README.lib.txt:

- Currently X3D schemas, DTDs and stylesheets are copied from master versions
   (maintained separately) to ensure latest working versions are included.
- Intent is to be sure best copies are included, deploys do not include any
   lib assets with known errors (though test development may be in progress).
- Updated lib copies are periodically checked in, reflecting updates here.

https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/stylesheets/java/lib/README.lib.txt

Previously I was not checking those lib copies back into subversion on a consistent basis, thinking that you were using the online deployment.  If instead you were using subversion, that could have been the cause of different outputs during testing.  Sorry about that, if it occurred.

On 1/26/2018 2:21 AM, John Carlson wrote:
> Okay my other changes were to java/build.xml and stylesheets/test.bat and java/test.bat.  That is all.

Looking forward to getting any further changes you might have, there is time today to carefully integrate them.  TIA.

> It was my mistake not to specify a file name for the commit.

I think you mean "message" describing each change.  Yes that is a good practice that helps collaboration.

> I haven’t figured out how to get an interactive editor which shows files to be changed yet.
> 
> John

Netbeans and X3D-Edit plugin work nicely with subversion for this project!  Am also using Netbeans/X3D-Edit for editing X3D and HAnim specifications on github.

	https://netbeans.org

	https://netbeans.org/features/ide/versioning.html

	https://savage.nps.edu/X3D-Edit

Hope everything is now working for you too.  Onward...  8)

> *From: *Don Brutzman <mailto:brutzman at nps.edu>
> *Sent: *Friday, January 26, 2018 4:45 AM
> *To: *John Carlson <mailto:yottzumm at gmail.com>
> *Cc: *x3d-public at web3d.org <mailto:x3d-public at web3d.org>
> *Subject: *Re: concern over sourceforge as repository
> 
> John, sorry to not be clearer earlier.
> 
> Almost all of these assets have a slew of acceptance testing associated with them.  Additionally, am only making schema changes that are discussed first by X3D Working Group (and usually documented in minutes/mantis).  Additionally I have to keep it all straight in my head as we evolve these complex tools.
> 
> Might you please back out the commit, then just commit freely within nashorn subdirectory?
> 
> .. then we keep working on other changes to stylesheets schemas etc. via email dialog and patches. That will keep us synchronized without collisions.
> 
> Thanks for your efforts.  Getting these collaboration patterns sorted out yields powerful progress (and avoids problematic confusion).
> 
> p.s. what don't you like about java/lib subdirectory?  please advise and then I can document lib contents better in a README there.


all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



More information about the x3d-public mailing list