[x3d-public] key-value database in VRML

vmarchetti at kshell.com vmarchetti at kshell.com
Thu Jul 19 03:51:34 PDT 2018


The Metadata nodes could form the basis of a key-value database attached to X3D scene elements. It might be interesting to think about new nodes, implementable as Prototypes, that are motivated by treating each visual element's Metadata as a key-value set and performing search and comparison operations. -- for example, could you write a Prototype that was visually rendered as a Shape identified by some condition on the Shape's Metadata?


Vince Marchetti


> On Jul 19, 2018, at 4:26 AM, John Carlson <yottzumm at gmail.com> wrote:
> 
> Has anyone built a key-value database in VRML (not stored VRML in a key-value database)?
>  
> John
>  
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