[x3d-public] Defining fitness, viewability or playability for a virtual world
    John Carlson 
    yottzumm at gmail.com
       
    Mon Oct  1 09:40:08 PDT 2018
    
    
  
How might one define or analyze fitness, viewability or playability for a X3D world or scenegraph?  Has anyone done research on this? I’m about to start a genetic, stochastic or chaotic way of generating scene graphs, and it seems like I need to do some kind of evolutionary approach, combined with a fitness approach. The main fitness tests being first of all, a Schema and Schematron validation, and secondly the ability to load in several browsers successfully.
But I desire a better fitness, perhaps using Alexander’s 15 properties.   But I don’t know how to test a scene against alexander’s properties except by eyeballing it.
Is there a neural network designed to find the 15 properties in a scene?
John
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