[x3d-public] Pattern to drive algorithm to generate X3D procedurally

John Carlson yottzumm at gmail.com
Fri Sep 21 06:26:03 PDT 2018


Interesting.   Any relationship to:
https://en.m.wikipedia.org/wiki/Generic_Modeling_Environment
 ???

On Fri, Sep 21, 2018 at 3:04 AM Tom Sparks <tom_a_sparks at yahoo.com.au>
wrote:

> On 9/21/18, John Carlson <yottzumm at gmail.com> wrote:
> > So here’s what I’m thinking.  I can have a pattern or family of patterns
> > which an algorithm uses to generate X3D procedurally.
> >
> > Do you think this will work?  What other patterns/algorithms could be
> > created?
> >
> > There might be something in UML?
> >
> > I believe “pattern” is the right word, but you might choose something
> > better.
> >
> > Thanks,
> >
> > John
> >
> >
> you are looking for Generative Modelling witch is related to
> Procedural generation[1]
> there is a large 300 page Dissertation on Generative Modelling
> Language (GML)[2] witch may give you are starting point
>
> [1]: https://en.wikipedia.org/wiki/Procedural_generation
> [2]: https://en.wikipedia.org/wiki/Generative_Modelling_Language
>
> tom
>
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