[x3d-public] X3D working group meeting minutes, 21 SEP 2018

Brutzman, Donald (Don) (CIV) brutzman at nps.edu
Fri Sep 28 10:54:12 PDT 2018


Joe thanks for cueing up our priorities.  Very glad to be back in a weekly routine, in a few days can say "Thank Goodness It's Monday!"  8)

On 9/27/2018 3:15 PM, Joseph D Williams wrote:
>   * =================
>   * 4. HAnim examples, conversions and version 2 support
>   * Don will resume meetings, planned weekly with Joe Williams.
> 
> HI All, I hope leadership and members will encourage Don and other interested to spend some time with this.
> 
> The x3d hanim activity is:
> 
>  1. Show ‘standard’ humanoid from architecture spec and Annex A and B data user code. 
> 
> (Upgrades current Annex A data and user code).
> 
>  2. Show example HAnim ‘skin’ for ‘standard’ Humanoid based on Site surface features.
>  3. Show ‘standard’ animations (Stand, Walk, Run, Jump, Kick, and others) using the ‘standard’ hanim humanoid and ‘standard’ x3d timers and interpolators. 
> 
> I know Don wants to work more with the “Motion’ data conversions and I think that stuff will work ok if we define and demonstrate the basic Humanoid, which we have, now that we have frozen the LOA names and hierarchies, all we need is the user code. So, the next one is:
> 
>  4. Demonstrate raw data input forms, maths for conversion to x3d hanim conventions, and mapping of capture skeleton to x3d hanim ‘standard’ playback skeleton. 
> 
> This shows the “Motion” stuffs, which are also very important, but since ultimately proven using the ‘standard’ x3d hanim hierarchies and animation techniques, please let’s aim at the three basic functionalities first.
> 
> So, let’s start this hanim thing up again for these next steps. All are Welcome (Vince? Anyone from anywhere?) to be able to restart the Weekly hanim meetings. I have some good stuff, but Don remains the gatekeeper to completion of all these next steps, that are (mostly) generation of minor updates to Annex A joint and site data and representative user code.  Finishing this stage will of course be great Fun, but not nearly as much as when this stage is Done.
> 
> Thanks Again and All Best,
> 
> Joe
> 
> *From: *Brutzman, Donald (Don) (CIV) <mailto:brutzman at nps.edu>
> *Sent: *Saturday, September 22, 2018 7:00 AM
> *To: *X3D Graphics Working Group <mailto:x3d at web3d.org>; X3D Graphics public mailing list <mailto:x3d-public at web3d.org>
> *Cc: *Vincent Marchetti <mailto:vmarchetti at ameritech.net>
> *Subject: *Re: [x3d-public] X3D working group meeting minutes, 21 SEP 2018
> 
> We had a brief meeting 0800-0830 pacific today for work planning.
> 
> Attendees: John Carlson, Anita Havele, Vince Marchetti, Dick Puk, Don Brutzman.
> 
> Teleconference is each Friday, 0800-0930 pacific time.  Members and invited guests welcome.
> 
>        Web3D Teleconference Information
> 
>        http://www.web3d.org/member/teleconference-information
> 
> <snip>
> 
> =================
> 
> Short meeting but productive, we continue each week.  Have fun with X3D!
> 
> all the best, Don
> 
> -- 
> 
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all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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