[x3d-public] X3D python language binding, pyjnius validation
John Carlson
yottzumm at gmail.com
Tue Apr 9 05:50:50 PDT 2019
How well is setting CLASSPATH environmental variable working for you? I couldn’t get that to work with pyjnius, I think pyjnius has it’s own internal setting. That’s what I’ve gotten working. Please examine last few lines of autoclass.py to add your changes to classpath. I haven’t found the perfect solution, but I suggest we grab the CLASSPATH from the environment in autoclass.py and use that value to split and send to jnius_config.set_classpath, if we can spread out an array to arguments to set_classpath.
Here’s what appears possible. Note that Android users will have to do something different.
https://stackoverflow.com/questions/41353826/how-to-use-my-java-class-in-kivy-app-using-kivy-launcher
Note that setting the classpath in autoclass.py overrides any attempt to set a CLASSPATH external or internal to ant. I believe that’s mentioned in links off the above one.
Yes, I have tried getting rid of the setting in autoclass.py and X3Dautoclass.py, and can try again setting a external CLASSPATH if you like. Let me know. Or try to duplicate the problem. I really don’t like setting the CLASSPATH in python, but it will help idiot users who really want to set their CLASSPATH and we don’t know their system looks like.
I think I’ll try again.
John
Sent from Mail for Windows 10
From: John Carlson
Sent: Tuesday, April 9, 2019 7:28 AM
To: Brutzman, Donald (Don) (CIV)
Cc: X3D Graphics public mailing list
Subject: RE: X3D python language binding, pyjnius validation
I updated X3Dautoclass.py in svn. Should not have any effect on standard build, if you’ve done it. Changes from autoclass.py should already be there from a previous checkout and build.
John
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