[x3d-public] [x3d] X3D working group agenda 16 AUG 2019

Michalis Kamburelis michalis.kambi at gmail.com
Fri Aug 16 09:40:28 PDT 2019


Don and everyone,

I'm terribly sorry! I was not able to attend today. I was stuck at the
doctor much longer than anticipated. I just got back home and realized
that I missed the entire meeting time. Sorry for wasting your time.

If it's OK with you, I am open to a meeting anytime (any day next
week, or even today or weekend). Or we can meet at the Friday
teleconference next week at the usual scheduled time.

Please also ask any questions you may have by email, if that suits
you. The link Don posted (
http://web3d.org/pipermail/x3d-public_web3d.org/2019-May/010864.html )
contains my earlier mail which in turn links to all things related to
PBR that I was working on. In general, all that I'm working on in
relation to X3D specification is documented on
https://github.com/michaliskambi/x3d-tests/wiki . My current plan is
to

- implement "1st wave" from
https://github.com/michaliskambi/x3d-tests/wiki/Specification-changes,-to-include-PBR-and-related-features
,

- and finish spec of "2nd wave" (PhysicalMaterial, the most important
node) and following waves there.

Again, I'm very very sorry for not attending today.
Regards,
Michalis


pt., 16 sie 2019 o 17:00 Brutzman, Donald (Don) (CIV)
<brutzman at nps.edu> napisał(a):
>
> Last week's minutes:
>
>         [x3d-public] X3D meeting minutes 9 AUG 2019
>         http://web3d.org/pipermail/x3d-public_web3d.org/2019-August/011188.html
>
> We are looking to discuss the following items today:
>
> - PointProperties signature, Mantis 1258
> - PointSet containing Normal node
>
> - Upcoming ISO Standards Committee (SC) 24 meeting in Takamatsu Japan
> -- specification update strategies
> -- HAnim 2 additional parts for human organs
>
> Primary topic today:  Michalis Kamburelis, glTF, Physically Based Rendering (PBR) and Advanced Lighting Model.
>
>         [x3d-public] My proposal of changes to X3D to enable PBR and other material improvements
>         Michalis Kamburelis
>         http://web3d.org/pipermail/x3d-public_web3d.org/2019-May/010864.html
>
> Have fun with X3D!  8)
>
> =========================================
>
> Recently Web3D meetings have switched to Zoom channels, to good effect.  Zoom allows use of internet audio, screen sharing, and chat with links.
>
> We meet regularly on Fridays 0800-0930 pacific.  Connection information is available for members on the following page.
>
>         Web3D Members: Teleconference Information
>         https://www.web3d.org/member/teleconference-information
>
> The X3D Graphics Working Group addresses all X3D specification issues and coordinates the technical development of future improvements.
>         https://www.web3d.org/working-groups/x3d
>
> Each week we report out both public and member-only information - membership has value.  To become a Web3D Consortium member:
>         Join the Web3D Consortium
>         https://www.web3d.org/join
>
> We again had difficulty getting connected all at once.  We agreed participants in X3D meetings be prepared to switch to the original Web3D teleconference number.
>
> > Teleconference line (backup)
> > +1.877.929-9843 (US toll-free)
> > +1.210.301.4738 (outside US, tolls may apply)
> > At the prompt enter the passcode: '831186#'
> > Say your name, then press '#' key again
>
> =========================================
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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