[x3d-public] Anchor target within scene

Brutzman, Donald (Don) (CIV) brutzman at nps.edu
Mon Jan 21 14:13:38 PST 2019


More assets regarding X3D url links can be found at

X3D Scene Authoring Hints: urls
http://www.web3d.org/x3d/content/examples/X3dSceneAuthoringHints.html#urls

X3D Tooltips: Anchor
http://www.web3d.org/x3d/content/X3dTooltips.html#Anchor
http://www.web3d.org/x3d/content/X3dTooltips.html#Anchor.url

X3D for Web Authors, chapter 4, Viewing and Navigation

X3D Example Archives: X3D for Web Authors, Chapter 04 Viewing Navigation
http://x3dgraphics.com/examples/X3dForWebAuthors/Chapter04ViewingNavigation

chapter slideset (note that second half includes slide notes)
http://x3dgraphics.com/slidesets/X3dForWebAuthors/Chapter04ViewingNavigation.pdf

YouTube: X3D for Web Authors
https://www.youtube.com/channel/UCSOnGlgAFxkWg8ilg-JEbAQ/playlists?view=1&flow=grid&sort=da

Implicit capability: if you use a url to bind a viewpoint, that event can trigger other actions via event chains to interpolators or scripts.

On 1/13/2019 5:18 AM, Albert Jan Wonnink wrote:
> Hi Leonard,
> 
> Allowing to specify a target in 3d (either a transform or an inline) seems to me a natural extension of a concept in 2d to 3D browsing.
> 
> It looks to me that when the target was defined as property in https://doc.x3dom.org/author/Networking/Anchor.html, the editors were mainly considering having 3d parts in a 2d webpage, not so much browsing in XR.
> 
> This video demonstrates the feature as I described in my previous post on HoloLens: https://youtu.be/B99DJsXxtho
> 
> But it appeared to be quite powerful, and also used for example on different (3d) webpages to allow users to choose background music, switch on extra lights etc.
> 
> Regards,
> 
> Albert Jan
> 
> Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10



all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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