[x3d-public] New Work Statement -- X3D Scenegraph to Semantic Description and back. Semantics to Animation

John Carlson yottzumm at gmail.com
Tue Sep 17 05:05:50 PDT 2019

It appears like there are many fonts for the deaf,
https://aslfont.github.io/Symbol-Font-For-ASL/ways-to-write.html.  Your
SiGML has the feature of being written in UTF-8 (I guess).   Do you have a
schema for SiGML?

On Tue, Sep 17, 2019 at 3:14 AM Richard Kennaway <richard at kennaway.org.uk>

> I've done some work on animating sign language myself, going from the
> HamNoSys notation
> (https://en.wikipedia.org/wiki/Hamburg_Notation_System) to a more
> convenient XML-ised version called SiGML (Signing Gesture Markup
> Language), and thence to animation data for any given avatar. The
> animation data can be generated in a variety of formats, including
> VRML, although I've never upgraded it to generate X3D. The most
> complete description of the general approach I took is in the
> unpublished (except for arXiv) "Avatar-independent scripting for
> real-time gesture animation" https://arxiv.org/abs/1502.02961.
> -- Richard Kennaway
> Quoting John Carlson <yottzumm at gmail.com>:
> [Hide Quoted Text]
> https://en.wikipedia.org/wiki/International_Movement_Writing_Alphabet
> http://www.movementwriting.org/
> It appears that there is quite a bit of research behind translating
> sign languages and other movement languages to a graphical form.
> Interesting!
> John
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