[x3d-public] Color differences between X3DOM and X_ITE

GPU Group gpugroup at gmail.com
Sun Apr 19 05:47:19 PDT 2020


H: (inverse) gamma correction applied (at end of frag shader) in x3dom?
In freewrl if I apply gamma like a khronos sample does for physical
material, I get washed-out look.
-Dioug Sanden

On Sun, Apr 19, 2020 at 1:19 AM John Carlson <yottzumm at gmail.com> wrote:

> [image: image.png]
> I believe this is the most recent dev version of X3DOM,
> and latest X_ITE build.   I will try to get an online version.
>
> See color difference between X3DOM (upper) and X_ITE (lower) for both JSON
> and XML encodings.
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