[x3d-public] x3d.py pip packake problems and potential solution

Don Brutzman brutzman at nps.edu
Thu Apr 23 20:03:18 PDT 2020


On 4/23/2020 7:39 PM, John Carlson wrote:
> Are you guys making changes to x3d.py? cuz if you are, I haven't seen any since
> 
> Apr 22 00:23 CST

answered this earlier - everything is in version control, and all deployed releases are checked in.

> I notice that I have a cache for x3d.cpython compiled pyc files.  Last time I tried my version it worked?
> 
> John

your system is your system

> On Thu, Apr 23, 2020 at 9:30 PM Peitso, Loren (CIV) <lepeitso at nps.edu <mailto:lepeitso at nps.edu>> wrote:
> 
>     Import x3d.x3d as x
> 
>     I don't want to think about circularly adding x3d into the symbol table as short for itself.  But there is no requirement for a programmer to subject themselves to oververbosity.
> 
>     v/r Loren
> 
>     Sent from my iPhone
> 
>>     On Apr 23, 2020, at 17:47, John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
>>
>>     
>>     x3dpsail is my name. Should I change it to pyx3d?   Pick one, and I will switch, I haven't deployed to PyPi yet.
>>
>>     I think it may be useful to differentiate the *sails.  In other words, the python Don is creating is NOT related to X3DJSAIL until he adds the stylesheet translations to it.
>>
>>     Of course, the Navy may object to my use of sail.  That's probably a government owned name.
>>
>>     John
>>     John
>>
>>     On Thu, Apr 23, 2020 at 7:39 PM Don Brutzman <brutzman at nps.edu <mailto:brutzman at nps.edu>> wrote:
>>
>>         Thanks for the great analysis Andreas and Loren.  Very interesting.  Will study and test further.
>>
>>         Meanwhile as more background, the goal I have set for a python programmer considering package prefixes is to be able to work either way, depending on python programmer preference.
>>
>>         I have gotten both forms to work and indeed have tried to document it that way, both in the html documentation and in the X3dToPython.xslt conversion stylesheet options.
>>
>>         The terse form is far preferred if you are just building an X3D model and aren't using other packages.  Otherwise it gets objectionably verbose as you build the scene graph.
>>
>>         If a python programmer wants to use a variety of different packages that might overload some of the class names, they can use the prefix where they prefer.
>>
>>         So I think this situation is likely a case of "when you come to a fork in the road, take it!" - Yogi Berra
>>
>>         If a second non-eponymous package name is necessary, might use x3dpsail.
>>
>>         Lots to consider - again thanks.
>>
>>
>>         On 4/23/2020 4:27 PM, Peitso, Loren (CIV) wrote:
>>         > That is the Python convention.
>>         >
>>         > Package-name dot module-name
>>         >
>>         > The package name is simply the directory holding all the associated modules.
>>         >
>>         > v/r Loren
>>         >
>>         > Sent from my iPhone
>>         >
>>         >> On Apr 23, 2020, at 16:22, Andreas Plesch <andreasplesch at gmail.com <mailto:andreasplesch at gmail.com>> wrote:
>>         >>
>>         >> ok, delving deeper into python packages versus modules, I think I
>>         >> found the way to import x3d with the current PyPi package after
>>         >> installation:
>>         >>
>>         >> $ python
>>         >> Python 3.7.6 | packaged by conda-forge | (default, Jan  7 2020, 22:33:48)
>>         >> [GCC 7.3.0] on linux
>>         >> Type "help", "copyright", "credits" or "license" for more information.
>>         >>>>> import x3d.x3d
>>         >> x3d.py package loaded, have fun with X3D Graphics!
>>         >>>>> help(x3d.x3d)
>>         >>
>>         >> Note the repeated x3d.x3d. This refers to the package directory x3d
>>         >> and then to the module file x3d.py . This works with or without the
>>         >> unmodified __init__.py file.
>>         >>
>>         >> It looks awkward but may be would you prefer. If it is documented I
>>         >> think it would be ok since the import and from statements allow for
>>         >> more convenient naming later.
>>         >>
>>         >> -Andreas
>>         >>
>>         >>> On Thu, Apr 23, 2020 at 7:00 PM Andreas Plesch <andreasplesch at gmail.com <mailto:andreasplesch at gmail.com>> wrote:
>>         >>>
>>         >>> I tried to investigate this some more with x3d-0.0.27. I think one
>>         >>> consequence of having the same name ('x3d') for the package and for
>>         >>> the source file ('x3d.py') is that if you import x3d by referencing
>>         >>> the source file, the compiled python gets cached and then possibly
>>         >>> reused even after the source is removed and only the package install
>>         >>> should be available.
>>         >>>
>>         >>> I would recommend considering renaming the package (say to x3dsai or
>>         >>> X3D) or renaming x3d.py to say x3dclasses.py . Either way, I think,
>>         >>> the 'from x3dclasses import *' line will be still necessary in
>>         >>> __init__.py, for the package. Looking through various packages, this
>>         >>> seems to be not an uncommon pattern for the __init__.py file. This
>>         >>> kind of renaming will also make it easier to find problems with
>>         >>> packaging.
>>         >>>
>>         >>> -Andreas
>>         >>>
>>         >>>> On Thu, Apr 23, 2020 at 3:43 PM Don Brutzman <brutzman at nps.edu <mailto:brutzman at nps.edu>> wrote:
>>         >>>>
>>         >>>> Thanks for detailed explanation.  I'll read up further on this.
>>         >>>>
>>         >>>> Loren:  hope you can look at this issue with us also, seems fundamental.
>>         >>>>
>>         >>>>
>>         >>>> On 4/23/2020 12:24 PM, Andreas Plesch wrote:
>>         >>>>> Hi Don,
>>         >>>>>
>>         >>>>> PyPi requirements are met but that does not necessarily mean there is
>>         >>>>> any functionality.
>>         >>>>>
>>         >>>>> I think you still need to add this line to the autogeneration of __init__.py
>>         >>>>>
>>         >>>>> # import the x3d.py module
>>         >>>>> from x3d import *
>>         >>>>>
>>         >>>>> since I did not see it in the file you attached. Without it, the
>>         >>>>> package is installed and can be imported but the imported object does
>>         >>>>> not have any attributes or methods. With it, the x3d module from
>>         >>>>> x3d.py gets imported and then the classes it provides exported as
>>         >>>>> properties of the (new) module provided by the package.
>>         >>>>>
>>         >>>>> It is a bit confusing since in the __init__.py file the "x3d" in "from
>>         >>>>> x3d import *" refers to the x3d.py file included in the package while
>>         >>>>> after installation of the x3d PyPi package 'import x3d' in a python
>>         >>>>> script refers to the imported package.
>>         >>>>>
>>         >>>>> I am not a PyPi expert and there may be other ways to properly package
>>         >>>>> but adding the above line seemed like a good solution. I think without
>>         >>>>> it the python system is not aware of the x3d.py file and the objects
>>         >>>>> it provides.
>>         >>>>>
>>         >>>>> Can you reproduce the error below on a system which does not
>>         >>>>> previously have x3d.py anywhere ?
>>         >>>>>
>>         >>>>>>> $ pip install x3d
>>         >>>>>>> Collecting x3d
>>         >>>>>>>     Downloading https://files.pythonhosted.org/packages/3b/4b/2a7cb8f738e5bf03beb729989fc1c0f52a86ddf61ea3fb38c61c55afd41b/x3d-0.0.26-py3-none-any.whl
>>         >>>>>>> (204kB)
>>         >>>>>>>        |████████████████████████████████| 204kB 5.6MB/s
>>         >>>>>>> Installing collected packages: x3d
>>         >>>>>>> Successfully installed x3d-0.0.26
>>         >>>>>>> $ python
>>         >>>>>>> Python 3.7.3 | packaged by conda-forge | (default, Jul  1 2019, 21:52:21)
>>         >>>>>>> [GCC 7.3.0] :: Anaconda, Inc. on linux
>>         >>>>>>> Type "help", "copyright", "credits" or "license" for more information.
>>         >>>>>>>>>> import x3d
>>         >>>>>>>>>> x3d.X3D()
>>         >>>>>>> Traceback (most recent call last):
>>         >>>>>>>     File "<stdin>", line 1, in <module>
>>         >>>>>>> AttributeError: module 'x3d' has no attribute 'X3D'
>>         >>>>>
>>         >>>>> -Andreas
>>         >>>>>
>>         >>>>> On Thu, Apr 23, 2020 at 2:46 PM Don Brutzman <brutzman at nps.edu <mailto:brutzman at nps.edu>> wrote:
>>         >>>>>>
>>         >>>>>> Thanks for your note Andreas.  __init__.py is autogenerated from X3DUOM whenever producing x3d.py package.
>>         >>>>>>
>>         >>>>>> Latest is attached, also online at
>>         >>>>>>
>>         >>>>>> * https://sourceforge.net/p/x3d/code/30232/tree/www.web3d.org/x3d/stylesheets/python/x3d/
>>         >>>>>>
>>         >>>>>> * https://sourceforge.net/p/x3d/code/30232/tree/www.web3d.org/x3d/stylesheets/python/x3d/__init__.py
>>         >>>>>>
>>         >>>>>> Just rechecked, yes 'X3D' is present there on line following # Statements
>>         >>>>>>
>>         >>>>>> Perhaps __init__.py isn't included properly?? Everything seems to pass PyPi requirements.
>>         >>>>>>
>>         >>>>>> I suspect you have to either use 'X3D' or 'x3d.X3D' according to how you have imported.  All the examples I'm testing/producing avoid the prefix, but I think there is a unit test in there.  Can add more tests, or improve documentation, as you think best.
>>         >>>>>>
>>         >>>>>> Shouldn't matter but am using latest Python (currently 3.8.2) in my testing.
>>         >>>>>>
>>         >>>>>> So, not seeing something to fix... let's persist please until this is sorted out satisfactorily.
>>         >>>>>>
>>         >>>>>>
>>         >>>>>>
>>         >>>>>> On 4/23/2020 7:00 AM, Andreas Plesch wrote:
>>         >>>>>>> Importing the x3d.py module from the x3d.py file works (if the x3d.py
>>         >>>>>>> file is in te python path).
>>         >>>>>>>
>>         >>>>>>> For convenience, there is also x3d python package (pip) which is
>>         >>>>>>> available from the pip registry and can be installed by:
>>         >>>>>>>
>>         >>>>>>> pip install x3d
>>         >>>>>>>
>>         >>>>>>> to the system python modules.
>>         >>>>>>>
>>         >>>>>>> However, this does not quite work:
>>         >>>>>>>
>>         >>>>>>> $ pip install x3d
>>         >>>>>>> Collecting x3d
>>         >>>>>>>     Downloading https://files.pythonhosted.org/packages/3b/4b/2a7cb8f738e5bf03beb729989fc1c0f52a86ddf61ea3fb38c61c55afd41b/x3d-0.0.26-py3-none-any.whl
>>         >>>>>>> (204kB)
>>         >>>>>>>        |████████████████████████████████| 204kB 5.6MB/s
>>         >>>>>>> Installing collected packages: x3d
>>         >>>>>>> Successfully installed x3d-0.0.26
>>         >>>>>>> jovyan at jupyter-gesiscss-2dnotebo-2dgetting-5fstarted-2d7wbaxlkp:~$ python
>>         >>>>>>> Python 3.7.3 | packaged by conda-forge | (default, Jul  1 2019, 21:52:21)
>>         >>>>>>> [GCC 7.3.0] :: Anaconda, Inc. on linux
>>         >>>>>>> Type "help", "copyright", "credits" or "license" for more information.
>>         >>>>>>>>>> import x3d
>>         >>>>>>>>>> x3d.X3D()
>>         >>>>>>> Traceback (most recent call last):
>>         >>>>>>>     File "<stdin>", line 1, in <module>
>>         >>>>>>> AttributeError: module 'x3d' has no attribute 'X3D'
>>         >>>>>>>
>>         >>>>>>> I think what is needed is to actually import the module in the
>>         >>>>>>> __init__.py file for the pip package.
>>         >>>>>>>
>>         >>>>>>> # __init__.py needed for properly configuring pypi distribution of
>>         >>>>>>> x3d.py package
>>         >>>>>>>
>>         >>>>>>> # According to _Learning Python_ by Mark Lutz, fifth edition:
>>         >>>>>>> # - Empty __init.py__ no longer required as of Python 3.3.  p. 761
>>         >>>>>>> # - Using __init.py__ is performance advantage for loading, even when
>>         >>>>>>> empty.  p. 761
>>         >>>>>>> # - Using __all__ list to define exported values for import * is
>>         >>>>>>> allowed but not required.  p. 735 and 771-772.
>>         >>>>>>>
>>         >>>>>>> # 6.4.1. Importing * From a Package
>>         >>>>>>> # https://docs.python.org/3/tutorial/modules.html#importing-from-a-package
>>         >>>>>>>
>>         >>>>>>> # indicates that
>>         >>>>>>> #     from packagename import *
>>         >>>>>>> # "then imports whatever names are defined in the package" and
>>         >>>>>>> # "Although certain modules are designed to export only names that
>>         >>>>>>> follow certain patterns when you use import *,
>>         >>>>>>> #     it is still considered bad practice in production code."
>>         >>>>>>>
>>         >>>>>>> # TODO testing continues to fix x3d.py package's class visibility
>>         >>>>>>> satisfactorily for end users
>>         >>>>>>>
>>         >>>>>>> ## import the x3d.py module
>>         >>>>>>> from x3d import *
>>         >>>>>>>
>>         >>>>>>> __all__ = [
>>         >>>>>>>       # Field types
>>         >>>>>>>
>>         >>>>>>> With that change in the __init__.py file, the pip package works for me:
>>         >>>>>>>
>>         >>>>>>> $ python
>>         >>>>>>> Python 3.7.6 | packaged by conda-forge | (default, Jan  7 2020, 22:33:48)
>>         >>>>>>> [GCC 7.3.0] on linux
>>         >>>>>>> Type "help", "copyright", "credits" or "license" for more information.
>>         >>>>>>>>>> import x3d
>>         >>>>>>> x3d.py package loaded, have fun with X3D Graphics!
>>         >>>>>>>>>> x3d.X3D
>>         >>>>>>> <class 'x3d.X3D'>
>>         >>>>>>>>>> x3d.Box().toXML()
>>         >>>>>>> '<Box/>\n'
>>         >>>>>>>>>>
>>         >>>>>>>
>>         >>>>>>> Perhaps this change could be applied to the next release of the x3d
>>         >>>>>>> pip package. I could not find the __init__.py file on sourceforge.
>>         >>>>>>>
>>         >>>>>>> Cheers,
>>         >>>>>>>
>>         >>>>>>> -Andreas
>>         >>>>>>>
>>         >>>>>>
>>         >>>>>> all the best, Don
>>         >>>>>> --
>>         >>>>>> Don Brutzman  Naval Postgraduate School, Code USW/Br brutzman at nps.edu <mailto:brutzman at nps.edu>
>>         >>>>>> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
>>         >>>>>> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
>>         >>>>>
>>         >>>>>
>>         >>>>>
>>         >>>>
>>         >>>> all the best, Don
>>         >>>> --
>>         >>>> Don Brutzman  Naval Postgraduate School, Code USW/Br brutzman at nps.edu <mailto:brutzman at nps.edu>
>>         >>>> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
>>         >>>> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
>>         >>>
>>         >>>
>>         >>>
>>         >>> --
>>         >>> Andreas Plesch
>>         >>> Waltham, MA 02453
>>         >>
>>         >>
>>         >>
>>         >> --
>>         >> Andreas Plesch
>>         >> Waltham, MA 02453
>>
>>         all the best, Don
>>         -- 
>>         Don Brutzman  Naval Postgraduate School, Code USW/Br brutzman at nps.edu <mailto:brutzman at nps.edu>
>>         Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
>>         X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
>>
>>         _______________________________________________
>>         x3d-public mailing list
>>         x3d-public at web3d.org <mailto:x3d-public at web3d.org>
>>         http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>

all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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