[x3d-public] X3D working group minutes, 9 JAN 2020: naming of hidden field

Holger Seelig holger.seelig at googlemail.com
Mon Jan 13 08:24:31 PST 2020


To note, there already exists a X3DGrouping node with a 'hidden' field
behaviour. CADGeometry's CADLayer has a 'visible' field to show/hide
children.

https://www.web3d.org/documents/specifications/19775-1/V3.3/Part01/components/CADGeometry.html#CADLayer

Am Mo., 13. Jan. 2020 um 17:15 Uhr schrieb Andreas Plesch <
andreasplesch at gmail.com>:

> Don, thanks for keeping an open mind and a willingness to revise.
>
> Two notes. Castle and x3dom use 'render' as field name, and Holger had
> also suggested using a positive field name.
>
>
> https://www.web3d.org/x3d/tooltips/X3dTooltips.html#ViewpointGroup.displayed
> links to ~Viewport~, somehow.
>
> Here is a working link:
>
> https://www.web3d.org/x3d/tooltips/X3dTooltips.html#ViewpointGroup
>
> Not sure if listing a viewpoint description in the ui is similar
> enough to rendering a shape to require the same naming of the fields.
> But 'displayed' would be an option. 'visible' is another suggestion,
> 'shown' would be shorter, 'show' even shorter.
>
> Previous discussion in the December archive:
> http://web3d.org/pipermail/x3d-public_web3d.org/2019-December/thread.html
>
> Holger's comment:
> http://web3d.org/pipermail/x3d-public_web3d.org/2019-December/011573.html
>
>
>
> On Mon, Jan 13, 2020 at 9:45 AM Don Brutzman <brutzman at nps.edu> wrote:
> >
> > On 1/12/2020 6:47 PM, Andreas Plesch wrote:
> > > Please consider recasting the 'hidden'  field in a positive sense, for
> example as 'render'. A false default value is unexpected and a double
> negative can be confusing.
> > >
> > > TODO: add hidden field to X3DGroupingNode nodes
> >
> > Great suggestion.  Another candidate field name that would match
> ViewpointGroup is 'displayed'.  Whatever we choose, let's please make them
> match.
> >
> > *
> https://www.web3d.org/x3d/tooltips/X3dTooltips.html#ViewpointGroup.displayed
> >
> > Crossed mails, i just implemented 'hidden' over the weekend - no
> worries, your suggestion can be easily applied.  There are a few other
> object-model refinements to apply as well.
> >
> > Comments prior to Friday's call please everyone, we will decide then.
> >
> > all the best, Don
> > --
> > Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> > Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
>  +1.831.656.2149
> > X3D graphics, virtual worlds, navy robotics
> http://faculty.nps.edu/brutzman
>
>
>
> --
> Andreas Plesch
> Waltham, MA 02453
>
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