[x3d-public] Fwd: Wrrog default HAnimMotion.channels

Joseph D Williams joedwil at earthlink.net
Sun Jun 21 08:17:21 PDT 2020


Thanks Mufti, for your interest and contributions over a long time period
Joe

From: John Carlson
Sent: Friday, June 19, 2020 7:53 PM
To: X3D Graphics public mailing list
Subject: [x3d-public] Fwd: Wrrog default HAnimMotion.channels


I think what you’re suggesting is expanding the use of the Motion nodes beyond HAnim?

---------- Forwarded message ---------
From: J. Scheurich <mufti11 at web.de>
Date: Fri, Jun 19, 2020 at 3:20 AM
Subject: [x3d-public] Wrrog default HAnimMotion.channels
To: X3D Graphics public mailing list <x3d-public at web3d.org>


https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD1/Part01/components/hanim.html#HAnimMotion

HAnimMotion : X3DChildNode {
   SFString [in,out] channels         []


Shuldnt it be
AnimMotion : X3DChildNode
   SFString [in,out] channels         ""

as in

https://www.web3d.org/documents/specifications/19774/V2.0/MotionDataAnimation/MotionNodes.html#MotionObject

   *interface Motion {*
         ....
         string             channels         ""

so long
MUFTI



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