[x3d-public] HAnim diagnostics autogenerated from X3DUOM

John Carlson yottzumm at gmail.com
Fri Jun 26 08:04:23 PDT 2020


One could also have a bit of fun with colors.


John

On Fri, Jun 26, 2020 at 9:59 AM John Carlson <yottzumm at gmail.com> wrote:

> Oh, I mean put the flag link either on the html page, or a summary page.
>
> On Fri, Jun 26, 2020 at 9:57 AM John Carlson <yottzumm at gmail.com> wrote:
>
>> I wonder if it would be possible to flag (with a flag hyperlinked to log
>> anchor) when we have discovered an HAnim error in a scenegraph.
>>
>> Your thoughts on this capability welcome!
>>
>> John
>>
>> On Fri, Jun 26, 2020 at 9:49 AM John Carlson <yottzumm at gmail.com> wrote:
>>
>>> Great work, Don!
>>>
>>> Suggestions on how to fold these changes into JSON schema welcome.
>>>
>>> I’m still playing armchair quarterback for a bit longer.
>>>
>>> Johns
>>>
>>> On Fri, Jun 26, 2020 at 9:41 AM Don Brutzman <brutzman at nps.edu> wrote:
>>>
>>>> I wrote some diagnostic generators for HAnim using information in
>>>> X3DUOM that list every name for Joint Segment Site along with alias, loa
>>>> and parent information.
>>>>
>>>> About 640 rules have been created and added to X3D Schematron for
>>>> checking correct names, warning about about aliases, and checking for
>>>> correct parents.
>>>>
>>>> Autogeneration assets:
>>>>
>>>> * https://www.web3d.org/x3d/stylesheets/X3duomToX3dDiagnostics.xslt
>>>>
>>>> * https://www.web3d.org/x3d/stylesheets/X3dDiagnostics4.0.xml
>>>>    (XML fragments get copied into other QA tools)
>>>>
>>>> Further future feature checks are planned for X3D-Tidy, whenever the
>>>> extensive information in X3DUOM exceeds that already available in X3D
>>>> schema validation.
>>>>
>>>> Next, performed these comprehensive checks against the new HAnim
>>>> archive.  It picked up a large number of additional issues for us to
>>>> address and fix, one at a time.  Results follow.
>>>>
>>>> * https://www.web3d.org/x3d/content/examples/HumanoidAnimation
>>>>
>>>> *
>>>> https://www.web3d.org/x3d/content/examples/HumanoidAnimation/build.X3dSchematronX3dTidy.log.txt
>>>>
>>>> So, at long last, we are approaching really thorough and rigorous
>>>> testing of all aspects of HAnim.
>>>>
>>>> Relevant motto: "you get what you inspect, not what you expect."
>>>>
>>>> Looking forward to further bug-squashing and progress together.  Have
>>>> fun with X3D4 HAnim2!  8)
>>>>
>>>> all the best, Don
>>>> --
>>>> Don Brutzman  Naval Postgraduate School, Code USW/Br
>>>> brutzman at nps.edu
>>>> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
>>>>  +1.831.656.2149
>>>> X3D graphics, virtual worlds, navy robotics
>>>> http://faculty.nps.edu/brutzman
>>>>
>>>
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