[x3d-public] X3DOM X3DScript examples.
John Carlson
yottzumm at gmail.com
Tue Jun 30 18:28:44 PDT 2020
I think that I must make is creating a Function to link X3DScript state
(field values) to. Also a scope (possibly namescope) to differentiate
different X3DScript function names.
Code modification suggestions should be done in a pull request.
I would expect most changes to be to this file:
x3dom/src/nodes/Scripting/X3DScript.js
Please make your own branch of x3dom from x3dom's master. I will be
creating a new master of x3dom of my soon.
On Tue, Jun 30, 2020 at 7:33 PM John Carlson <yottzumm at gmail.com> wrote:
> I am working on an "X3DScript" extension to X3DOM.
>
> My repository is here:
>
> https://github.com/coderextreme/x3domx3dscripting
>
> Please do pull requests for .x3d/.json files you'd like me to test.
>
> Please test your own X3DScripts! If you find a bug in x3dom, let me know!
> Just replace Script begin/end tags in your X3D code with "X3DScript"
>
> There are many shader errors in my examples, if anyone wants to help fix
> them. I think the errors may stem from bad paths. I am not sure at this
> time.
>
> Thanks,
>
> John
>
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