[x3d-public] [semantics-public] X3D Semantic Web 30 MAR 2020: OWL-Time considerations for X3D Ontology and animation mappings

John Carlson yottzumm at gmail.com
Mon Mar 30 11:31:11 PDT 2020


“Time is a smooth collection” — John Carlson

On Mon, Mar 30, 2020 at 1:28 PM John Carlson <yottzumm at gmail.com> wrote:

> If you want to spend some time in your head, come up with the scenegraph
> or model of time.
>
> John
>
> On Mon, Mar 30, 2020 at 1:24 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> Chaotic time, stochastic time, hypertime, quantum time, ordered time,
>> disordered time.
>>
>> Are we presenting as a united front or individuals?
>>
>> This definitely is a rabbit hole, Alice.
>>
>> John
>>
>> On Mon, Mar 30, 2020 at 11:47 AM Don Brutzman <brutzman at nps.edu> wrote:
>>
>>> p.p.s. meeting chat message.
>>>
>>>  From Jakub to Everyone:  08:46 AM
>>>
>>> The OWL-Time ontology could be used to represent fluents - temporal
>>> properties, which change over time and have different values at particular
>>> point or within particular intervals. The representation of linked objects
>>> by time slices with time points and intervals enables reasoning and
>>> queries. However, it is not obvious how to derive it from an X3D document,
>>> which describes the primary state of a scene.
>>>
>>> =============================================
>>> Wiktionary: fluent
>>>
>>> https://en.wiktionary.org/wiki/fluent#English
>>>
>>> 1. That flows; flowing, liquid.
>>>
>>>      fluent handwriting
>>>
>>> 2. (linguistics) Able to use a language accurately, rapidly, and
>>> confidently – in a flowing way.
>>>
>>>      She's fluent in French.
>>> =============================================
>>>
>>> all the best, Don
>>> --
>>> Don Brutzman  Naval Postgraduate School, Code USW/Br
>>> brutzman at nps.edu
>>> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
>>>  +1.831.656.2149
>>> X3D graphics, virtual worlds, navy robotics
>>> http://faculty.nps.edu/brutzman
>>>
>>> --
>>> semantics-public mailing list
>>> semantics-public at web3d.org
>>> http://web3d.org/mailman/listinfo/semantics-public_web3d.org
>>>
>>
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