[x3d-public] Whither protoexpander in X3DOM?
John Carlson
yottzumm at gmail.com
Tue May 26 09:29:50 PDT 2020
There's also choice of data structure
1. Mostly DOM/JDON, relying on functions
2. Full X3DJSAIL-like data structure
3. Just the Proto classes.
On Tue, May 26, 2020 at 2:59 AM John Carlson <yottzumm at gmail.com> wrote:
> 1. Keep current implementation, debug it
> 2. Add XML -> JSON -> XML to current implementation. Code is written,
> but not tested extensively
> 3. Write a new version in XML
> 4. Copy and port X_ITE's Proto code.
> 5. Write a new XML based proto expander.
>
> We *do* want at least an XML proto expander.
>
> Anyone want to help with any of these? There are a lot of options.
>
>
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