[x3d-public] Whither protoexpander in X3DOM?

John Carlson yottzumm at gmail.com
Tue May 26 09:29:50 PDT 2020


There's also choice of data structure

1.  Mostly DOM/JDON, relying on functions
2.  Full X3DJSAIL-like data structure
3.  Just the Proto classes.

On Tue, May 26, 2020 at 2:59 AM John Carlson <yottzumm at gmail.com> wrote:

> 1.  Keep current implementation, debug it
> 2.  Add XML -> JSON -> XML to current implementation.  Code is written,
> but not tested extensively
> 3.  Write a new version in XML
> 4.  Copy and port X_ITE's Proto code.
> 5.  Write a new XML based proto expander.
>
> We *do* want at least an XML proto expander.
>
> Anyone want to help with any of these?  There are a lot of options.
>
>
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