[x3d-public] Logs for HAnim X3DOM JSON

John Carlson yottzumm at gmail.com
Sun Nov 22 13:47:01 PST 2020


Yes!  I got HAnim 1 working with X3DOM and X_ITE!

John

On Sun, Nov 22, 2020 at 9:43 AM Andreas Plesch <andreasplesch at gmail.com>
wrote:

> Sorry, I think it was working now because the page the page is using now a
> modified x3dom. -Andreas
>
> On Sun, Nov 22, 2020 at 9:43 AM Andreas Plesch <andreasplesch at gmail.com>
> wrote:
>
>> You can disable the log by setting showlog='false' for x3d element in the
>> html. Or you can put the focus on the canvas and press 'd' to toggle the
>> debug log.
>>
>> I cannot reproduce the report. The HAnim characters show on all scenes,
>> in both, x3dom and x_ite.
>>
>> Andreas
>>
>>
>> On Fri, Nov 20, 2020 at 7:52 AM John Carlson <yottzumm at gmail.com> wrote:
>>
>>> https://coderextreme.net/X3DJSONLD/src/main/html/joeandjin.html
>>>
>>> Below are the X3DOM logs.  The Humanoid isn't showing up in the X3DOM
>>> browsers, and is showing in X_ITE.
>>>
>>> X3D XML works fine,  so I suspect either X3dToJson.xslt or JSONParser.js.
>>>
>>> I will try an alternate X3dToJson converter.
>>>
>>> John
>>>
>>> 0
>>> 0
>>> 0
>>>
>>> INFO: Inline: added ../data/KoreanCharacterMotionAnnexC01Jin.json to
>>> scene.
>>>
>>> INFO: Inline: added ../data/JoeSkinTexcoordDisplacerKick.json to scene.
>>>
>>> INFO: Inline: added ../data/KoreanCharacterMotionAnnexD01Jin.json to
>>> scene.
>>>
>>> INFO: Inline: added ../data/JoeKick.json to scene.
>>>
>>> INFO: activate ViewpointBindable null/AnnexC01Jin
>>>
>>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/AnnexC01Jin
>>>
>>> INFO: activate NavigationInfoBindable null/
>>>
>>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: KoreanCharacterMotionAnnexC01Jin.x3d
>>>
>>> INFO:
>>>
>>> INFO: setBaseURL: ../data/
>>>
>>> INFO: Inline: downloading ../data/KoreanCharacterMotionAnnexC01Jin.json
>>> done.
>>>
>>> INFO: activate FogBindable null/defaultX3DFogNode
>>>
>>> INFO: register FogBindable null/defaultX3DFogNode
>>>
>>> INFO: create new Fog for X3DFogNode-stack
>>>
>>> INFO: register ViewpointBindable ballView_1/Ball View
>>>
>>> WARNING: Fallback to inefficient multi-index mode since creaseAngle=0.
>>>
>>> WARNING: HAnimDisplacer in Segments NYI.
>>>
>>> INFO: register ViewpointBindable ViewBodyRootAxes/Joe_HAnim Root
>>> HAnimSite Coordinate Axes View
>>>
>>> INFO: register ViewpointBindable Scene_TopView/Scene Top View
>>>
>>> INFO: register ViewpointBindable Scene_BackView/Scene Back View
>>>
>>> INFO: register ViewpointBindable Scene_SideView/Scene Side View
>>>
>>> INFO: register ViewpointBindable Scene_FrontView/Scene Front View
>>>
>>> INFO: activate ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>>
>>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>>
>>> INFO: activate BackgroundBindable blue_Background/
>>>
>>> INFO: deactivate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable blue_Background/
>>>
>>> INFO: activate NavigationInfoBindable Start_NavigationInfo/
>>>
>>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable Start_NavigationInfo/
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: X3D HANIM LOA3 Skeleton, 390 point Skin, texcoords, Displacer,
>>> teTrans for Joe_ by Joe
>>>
>>> INFO: X3D Humanoid V1 LOA3 skeleton skin from hanim sites, surface
>>> features, and some added points 390 points
>>>
>>> INFO: setBaseURL: ../data/
>>>
>>> INFO: Inline: downloading ../data/JoeSkinTexcoordDisplacerKick.json done.
>>>
>>> INFO: activate FogBindable null/defaultX3DFogNode
>>>
>>> INFO: register FogBindable null/defaultX3DFogNode
>>>
>>> INFO: create new Fog for X3DFogNode-stack
>>>
>>> INFO: activate ViewpointBindable null/AnnexD01Jin
>>>
>>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/AnnexD01Jin
>>>
>>> INFO: activate NavigationInfoBindable null/
>>>
>>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: KoreanCharacterMotionAnnexD01Jin.x3d
>>>
>>> INFO:
>>>
>>> INFO: setBaseURL: ../data/
>>>
>>> INFO: Inline: downloading ../data/KoreanCharacterMotionAnnexD01Jin.json
>>> done.
>>>
>>> INFO: register ViewpointBindable ballView_1/Ball View
>>>
>>> WARNING: Fallback to inefficient multi-index mode since creaseAngle=0.
>>>
>>> WARNING: HAnimDisplacer in Segments NYI.
>>>
>>> INFO: register ViewpointBindable ViewBodyRootAxes/Joe_HAnim Root
>>> HAnimSite Coordinate Axes View
>>>
>>> INFO: register ViewpointBindable Scene_TopView/Scene_Top View
>>>
>>> INFO: register ViewpointBindable Scene_BackView/Scene_Back View
>>>
>>> INFO: register ViewpointBindable Scene_ISideView/Scene_Side View
>>>
>>> INFO: register ViewpointBindable Scene_IFrontView/Scene_Front View
>>>
>>> INFO: activate ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>>
>>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>>
>>> INFO: activate BackgroundBindable blue_Background/
>>>
>>> INFO: deactivate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable blue_Background/
>>>
>>> INFO: activate NavigationInfoBindable Start_NavigationInfo/
>>>
>>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable Start_NavigationInfo/
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: X3D HANIM LOA3 Skeleton, 390 point Skin, texcoords, Displacer,
>>> teTrans for Joe_ by Joe
>>>
>>> INFO: X3D Humanoid LOA3 skeleton skin from hanim sites, surface
>>> features, and some added points 390 points
>>>
>>> INFO: setBaseURL: ../data/
>>>
>>> INFO: Inline: downloading ../data/JoeKick.json done.
>>>
>>> INFO: Time for setup and init of GL element no. 3: 21 ms.
>>>
>>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>>
>>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: create new Background for X3DBackgroundNode-stack
>>>
>>> INFO: System ready.
>>>
>>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>>
>>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: create new Environment for X3DEnvironmentNode-stack
>>>
>>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>>
>>> INFO: Initializing X3DCanvas for [x3dom-1605876401173-canvas]
>>>
>>> INFO: Creating canvas for (X)3D element...
>>>
>>> INFO: Time for setup and init of GL element no. 2: 21 ms.
>>>
>>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>>
>>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: create new Background for X3DBackgroundNode-stack
>>>
>>> INFO: System ready.
>>>
>>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>>
>>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: create new Environment for X3DEnvironmentNode-stack
>>>
>>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>>
>>> INFO: Initializing X3DCanvas for [x3dom-1605876401135-canvas]
>>>
>>> INFO: Creating canvas for (X)3D element...
>>>
>>> INFO: Time for setup and init of GL element no. 1: 15 ms.
>>>
>>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>>
>>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: create new Background for X3DBackgroundNode-stack
>>>
>>> INFO: System ready.
>>>
>>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>>
>>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: create new Environment for X3DEnvironmentNode-stack
>>>
>>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>>
>>> INFO: Initializing X3DCanvas for [x3dom-1605876401101-canvas]
>>>
>>> INFO: Creating canvas for (X)3D element...
>>>
>>> INFO: Time for setup and init of GL element no. 0: 34 ms.
>>>
>>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>>
>>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: create new Background for X3DBackgroundNode-stack
>>>
>>> INFO: System ready.
>>>
>>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>>
>>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: create new Environment for X3DEnvironmentNode-stack
>>>
>>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>>
>>> INFO: Initializing X3DCanvas for [x3dom-1605876401045-canvas]
>>>
>>> INFO: Creating canvas for (X)3D element...
>>>
>>> INFO: Found 4 X3D and nodes...
>>>
>>> INFO: X3DOM 1.8.2-dev, Build: 7288, Revison:
>>> 0de6b25b3218c5117fe652d79bd965cd3e58b517
>>> <https://github.com/x3dom/x3dom/tree/0de6b25b3218c5117fe652d79bd965cd3e58b517>,
>>> Date: Sun Oct 25 14:20:06 2020 -0400
>>> 0
>>>
>>>
>>>
>>>
>>> 0
>>> 0
>>> 0
>>>
>>> INFO: Inline: added ../data/KoreanCharacterMotionAnnexC01Jin.json to
>>> scene.
>>>
>>> INFO: Inline: added ../data/JoeSkinTexcoordDisplacerKick.json to scene.
>>>
>>> INFO: Inline: added ../data/KoreanCharacterMotionAnnexD01Jin.json to
>>> scene.
>>>
>>> INFO: Inline: added ../data/JoeKick.json to scene.
>>>
>>> INFO: activate ViewpointBindable null/AnnexC01Jin
>>>
>>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/AnnexC01Jin
>>>
>>> INFO: activate NavigationInfoBindable null/
>>>
>>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: KoreanCharacterMotionAnnexC01Jin.x3d
>>>
>>> INFO:
>>>
>>> INFO: setBaseURL: ../data/
>>>
>>> INFO: Inline: downloading ../data/KoreanCharacterMotionAnnexC01Jin.json
>>> done.
>>>
>>> INFO: activate FogBindable null/defaultX3DFogNode
>>>
>>> INFO: register FogBindable null/defaultX3DFogNode
>>>
>>> INFO: create new Fog for X3DFogNode-stack
>>>
>>> INFO: register ViewpointBindable ballView_1/Ball View
>>>
>>> WARNING: Fallback to inefficient multi-index mode since creaseAngle=0.
>>>
>>> WARNING: HAnimDisplacer in Segments NYI.
>>>
>>> INFO: register ViewpointBindable ViewBodyRootAxes/Joe_HAnim Root
>>> HAnimSite Coordinate Axes View
>>>
>>> INFO: register ViewpointBindable Scene_TopView/Scene Top View
>>>
>>> INFO: register ViewpointBindable Scene_BackView/Scene Back View
>>>
>>> INFO: register ViewpointBindable Scene_SideView/Scene Side View
>>>
>>> INFO: register ViewpointBindable Scene_FrontView/Scene Front View
>>>
>>> INFO: activate ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>>
>>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>>
>>> INFO: activate BackgroundBindable blue_Background/
>>>
>>> INFO: deactivate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable blue_Background/
>>>
>>> INFO: activate NavigationInfoBindable Start_NavigationInfo/
>>>
>>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable Start_NavigationInfo/
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: X3D HANIM LOA3 Skeleton, 390 point Skin, texcoords, Displacer,
>>> teTrans for Joe_ by Joe
>>>
>>> INFO: X3D Humanoid V1 LOA3 skeleton skin from hanim sites, surface
>>> features, and some added points 390 points
>>>
>>> INFO: setBaseURL: ../data/
>>>
>>> INFO: Inline: downloading ../data/JoeSkinTexcoordDisplacerKick.json done.
>>>
>>> INFO: activate FogBindable null/defaultX3DFogNode
>>>
>>> INFO: register FogBindable null/defaultX3DFogNode
>>>
>>> INFO: create new Fog for X3DFogNode-stack
>>>
>>> INFO: activate ViewpointBindable null/AnnexD01Jin
>>>
>>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/AnnexD01Jin
>>>
>>> INFO: activate NavigationInfoBindable null/
>>>
>>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: KoreanCharacterMotionAnnexD01Jin.x3d
>>>
>>> INFO:
>>>
>>> INFO: setBaseURL: ../data/
>>>
>>> INFO: Inline: downloading ../data/KoreanCharacterMotionAnnexD01Jin.json
>>> done.
>>>
>>> INFO: register ViewpointBindable ballView_1/Ball View
>>>
>>> WARNING: Fallback to inefficient multi-index mode since creaseAngle=0.
>>>
>>> WARNING: HAnimDisplacer in Segments NYI.
>>>
>>> INFO: register ViewpointBindable ViewBodyRootAxes/Joe_HAnim Root
>>> HAnimSite Coordinate Axes View
>>>
>>> INFO: register ViewpointBindable Scene_TopView/Scene_Top View
>>>
>>> INFO: register ViewpointBindable Scene_BackView/Scene_Back View
>>>
>>> INFO: register ViewpointBindable Scene_ISideView/Scene_Side View
>>>
>>> INFO: register ViewpointBindable Scene_IFrontView/Scene_Front View
>>>
>>> INFO: activate ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>>
>>> INFO: deactivate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable Scene_InclinedView/Scene_Inclined View
>>>
>>> INFO: activate BackgroundBindable blue_Background/
>>>
>>> INFO: deactivate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable blue_Background/
>>>
>>> INFO: activate NavigationInfoBindable Start_NavigationInfo/
>>>
>>> INFO: deactivate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable Start_NavigationInfo/
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: X3D HANIM LOA3 Skeleton, 390 point Skin, texcoords, Displacer,
>>> teTrans for Joe_ by Joe
>>>
>>> INFO: X3D Humanoid LOA3 skeleton skin from hanim sites, surface
>>> features, and some added points 390 points
>>>
>>> INFO: setBaseURL: ../data/
>>>
>>> INFO: Inline: downloading ../data/JoeKick.json done.
>>>
>>> INFO: Time for setup and init of GL element no. 3: 21 ms.
>>>
>>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>>
>>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: create new Background for X3DBackgroundNode-stack
>>>
>>> INFO: System ready.
>>>
>>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>>
>>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: create new Environment for X3DEnvironmentNode-stack
>>>
>>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>>
>>> INFO: Initializing X3DCanvas for [x3dom-1605876401173-canvas]
>>>
>>> INFO: Creating canvas for (X)3D element...
>>>
>>> INFO: Time for setup and init of GL element no. 2: 21 ms.
>>>
>>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>>
>>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: create new Background for X3DBackgroundNode-stack
>>>
>>> INFO: System ready.
>>>
>>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>>
>>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: create new Environment for X3DEnvironmentNode-stack
>>>
>>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>>
>>> INFO: Initializing X3DCanvas for [x3dom-1605876401135-canvas]
>>>
>>> INFO: Creating canvas for (X)3D element...
>>>
>>> INFO: Time for setup and init of GL element no. 1: 15 ms.
>>>
>>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>>
>>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: create new Background for X3DBackgroundNode-stack
>>>
>>> INFO: System ready.
>>>
>>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>>
>>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: create new Environment for X3DEnvironmentNode-stack
>>>
>>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>>
>>> INFO: Initializing X3DCanvas for [x3dom-1605876401101-canvas]
>>>
>>> INFO: Creating canvas for (X)3D element...
>>>
>>> INFO: Time for setup and init of GL element no. 0: 34 ms.
>>>
>>> INFO: activate ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: register ViewpointBindable null/defaultX3DViewpointNode
>>>
>>> INFO: create new Viewpoint for X3DViewpointNode-stack
>>>
>>> INFO: activate BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: register BackgroundBindable null/defaultX3DBackgroundNode
>>>
>>> INFO: create new Background for X3DBackgroundNode-stack
>>>
>>> INFO: System ready.
>>>
>>> INFO: activate NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: register NavigationInfoBindable null/defaultX3DNavigationInfoNode
>>>
>>> INFO: NavType: undefined
>>>
>>> INFO: Switch to examine mode.
>>>
>>> INFO: create new NavigationInfo for X3DNavigationInfoNode-stack
>>>
>>> INFO: activate EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: register EnvironmentBindable null/defaultX3DEnvironmentNode
>>>
>>> INFO: create new Environment for X3DEnvironmentNode-stack
>>>
>>> INFO: webgl2 context found Vendor: WebKit Google Inc., Renderer: WebKit
>>> WebGL ANGLE (NVIDIA GeForce GTX 980 Direct3D11 vs_5_0 ps_5_0), Version:
>>> WebGL 2.0 (OpenGL ES 3.0 Chromium), ShadingLangV.: WebGL GLSL ES 3.00
>>> (OpenGL ES GLSL ES 3.0 Chromium), MSAA samples: 8 Extensions:
>>> EXT_color_buffer_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend,
>>> EXT_texture_compression_bptc, EXT_texture_compression_rgtc,
>>> EXT_texture_filter_anisotropic, KHR_parallel_shader_compile,
>>> OES_texture_float_linear, WEBGL_compressed_texture_s3tc,
>>> WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info,
>>> WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, OVR_multiview2
>>>
>>> INFO: Initializing X3DCanvas for [x3dom-1605876401045-canvas]
>>>
>>> INFO: Creating canvas for (X)3D element...
>>>
>>> INFO: Found 4 X3D and nodes...
>>>
>>> INFO: X3DOM 1.8.2-dev, Build: 7288, Revison:
>>> 0de6b25b3218c5117fe652d79bd965cd3e58b517
>>> <https://github.com/x3dom/x3dom/tree/0de6b25b3218c5117fe652d79bd965cd3e58b517>,
>>> Date: Sun Oct 25 14:20:06 2020 -0400
>>> 0
>>>
>>>
>>>
>>>
>>
>>
>> --
>> Andreas Plesch
>> Waltham, MA 02453
>>
>
>
> --
> Andreas Plesch
> Waltham, MA 02453
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20201122/b1936283/attachment-0001.html>


More information about the x3d-public mailing list