[x3d-public] Priorities
Don Brutzman
brutzman at nps.edu
Wed Oct 14 23:44:06 PDT 2020
John please don't worry about SAI completeness. You didn't hear me mention that.
Most Scripts take simple input events, compute a change, and send the result back out to the scene graph. Rudimentary functionality with strict typing.
X_ITE indeed supports Script nodes and prototypes, and has done so capably for a long time. Many examples:
* https://x3dgraphics.com/examples/X3dForWebAuthors/
https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09EventUtilitiesScripting/
https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter09EventUtilitiesScripting/ScriptEventsIndex.html
* https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter14Prototypes/
https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter14Prototypes/MaterialModulatorIndex.html
Focusing on one test case at a time is a good way to isolate potential problems and resolve them - again, one test case at a time.
Good luck out there!
On 10/14/2020 7:44 PM, John Carlson wrote:
>
> X3DJSONLD only has limited functionality for X3DScript. I stripped it because X_ITE did not have support, so none of my X3DScripts were working. I hope we can get X3DScript added to XMLSchema, X3DUOM etc
>
> Thanks, Don
>
> John
>
> On Wed, Oct 14, 2020 at 9:33 PM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
>
> If I recall correctly, full support for SAI will require a Browser implementation. I suggest someone scope out the work for that, if any. That is, much of the functionality may be there. It’s important to distinguish X_ITE’s Browser from X3DOM’s in any case.
>
> John
>
> On Wed, Oct 14, 2020 at 9:22 PM John Carlson <yottzumm at gmail.com <mailto:yottzumm at gmail.com>> wrote:
>
> Andreas, can you share any info about why field routing may not be working for X3DScripts in X3DOM? See coderextreme repository.
>
> When I get a chance, I will peek at proto declare/interface fields, but my understanding is those go away!
>
> Note that I’m not currently working on SAI for X3DOM, but I do have some preliminary steps for declaring field types.
>
> John
>
> On Wed, Oct 14, 2020 at 6:45 PM Don Brutzman <brutzman at nps.edu <mailto:brutzman at nps.edu>> wrote:
>
> On 10/13/2020 8:26 PM, John Carlson wrote:
> >
> > Here’s may be possible: X3DScript node for X3DOM and X_ITE. PROTOs with scripts
>
> Script node support is is always topmost deficient. X3DOM without scripts is not compliant X3D or VRML.
>
> Prototypes are tied for importance, as in Really Really Important for X extensibility.
>
> Please continue sharing information with Andreas so that this might all land and work. Thanks John.
>
> all the best, Don
> --
> Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu <mailto:brutzman at nps.edu>
> Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
>
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
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