[x3d-public] testing blnder 2.8 and tinygltf

J. Scheurixh mufti11 at web.de
Tue Sep 8 18:29:06 PDT 2020


I am currently testing tinygltf as gltf import libary, especially rhe
glview code example.
when i use object mode ->  vertex paint mode in blender 2.8, the object
is shown with colorpervertes true, but the exported gltf file is shown
with colorPerVertex false 8-(

Is this a problem of blender or a problem of tinygltf ?

What show other gltf viewers for the "untitled.glb" in the attachments ?

so long
MUFTI
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