[x3d-public] X_ITE 4.6.11 released, X3D Example Archives updated

Don Brutzman brutzman at nps.edu
Sun Sep 20 11:41:32 PDT 2020


I took the liberty of creating a video demo and tweeting it as well.  Impressive performance, great camera animation!

* X ITE v4.6.11 Approach Demo
   https://www.youtube.com/watch?v=glIRRBMb3X4

* X ITE v4.6.11 Approach Demo
   https://twitter.com/Web3DConsortium/status/1307749641560100866

On 9/19/2020 9:05 PM, Don Brutzman wrote:
> On 8/31/2020 11:50 AM, Holger Seelig wrote:
>>
>> **********************************************************
>> *X_ITE 4.6.11 released*
>>
>> With this new version I want to announce that X_ITE is now fully hosted on GitHub, because I’m going to shut down create3000.de <http://create3000.de> next year. The new X_ITE home page is now located at:
>>
>> https://github.com/create3000/x_ite/wiki
>>
>> But that also means that the X_ITE core files for JavaScript and CSS are now fully hosted on GitHub 😀. *Please note: *consider updating your X_ITE URL’s, the new code looks as following:
>>
>> <link rel="stylesheet" type="text/css" href="https://create3000.github.io/code/x_ite/latest/dist/x_ite.css"/>
>> <script type="text/javascript" src="https://create3000.github.io/code/x_ite/latest/dist/x_ite.min.js"></script>
>>
>> The files are severed by a secure SSL server, and thus can be used on any web site. Change 'latest' to whatever version you want, or leave it as is. These links should not change anymore, as long as GitHub Pages (github.io <http://github.io>) exists. Although I recommend using GitHub server, there are also exist the jsDelivr CDN URL's, more information about this can be found in the X_ITE wiki as shown above.
>>
>> Besides this major change, I could fix a lot of issues with MacOS Safari, so it runs now better in all major browsers, whether on your desktop browser or on your smart-phones.
>>
>> Stay tuned and best regards,
>> Holger
>>
>> **********************************************************
> Holger:  wow and thanks again!  Your pages and extensive documentation are totally impressive.
> 
> Everyone: am happy to report that the new 'latest' release has been applied to all models in X3D Example Archives.
> 
> [1] X3D Resources, Examples: Scene Archives for X3D
>      https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples
> 
> Example:
> 
> [2] X3D Example Archives: X3D for Web Authors, Chapter 02 Geometry Primitives, Cone Example
>      https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter02GeometryPrimitives/ConeExampleIndex.html
> 
>      https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter02GeometryPrimitives/ConeExampleX_ITE.html
>      view-source:https://x3dgraphics.com/examples/X3dForWebAuthors/Chapter02GeometryPrimitives/ConeExampleX_ITE.html
> 
> Test reports welcome.
> 
> This work is accomplished by the automatic conversion stylesheet X3dToX3dom.xslt which has been updated to handle the new url addresses.
> 
> [3] Conversion stylesheet X3dToX3dom.xslt
>      https://www.web3d.org/x3d/stylesheets/X3dToX3dom.xslt
>      https://sourceforge.net/p/x3d/code/HEAD/tree/www.web3d.org/x3d/stylesheets/X3dToX3dom.xslt
>      https://sourceforge.net/p/x3d/code/30811/
> 
> Support for X_ITE is provided by the stylesheet parameter "player" with allowed values X3DOM or X_ITE.  Excerpt:
> 
> <xsl:stylesheet version="2.0" xmlns='http://www.w3.org/1999/xhtml' xmlns:xsl="http://www.w3.org/1999/XSL/Transform">
>      <!-- default parameter values that can be overridden when invoking this stylesheet -->
>      <xsl:param name="player"                   >X_ITE</xsl:param> <!-- supported players: X3DOM X_ITE (formerly Cobweb) -->
>      <!-- etc. -->
> 
> Hmmm this conversion capability, putting X3D inside HTML, has been working for a long time: all the way back to 2012.  Steady improvement ever since.  8)
> 
> [3] [X3D-Public] Fwd: Available: X3dToX3dom.xslt converter for X3DOM
>      https://www.web3d.org/pipermail/x3d-public_web3d.org/2012-April/001973.html
> 
> p.s. now here is an X_ITE impressive scene, be sure to check out cam3director viewpoint and full-screen mode.  Wow.
> 
> [4] X_ITE Approach
>      https://create3000.github.io/media/examples/X3D/Approach/example.html
> 
> HAVE YOU SEEN THIS?  Have fun with X_ITE ! 8)
> 
> all the best, Don

all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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