[x3d-public] ... X3D4 PBR Material textures: all [X3DSingleTextureNode] vice some [X3DTexture2DNode] ?

Don Brutzman brutzman at nps.edu
Sat Sep 26 20:51:37 PDT 2020


On 9/26/2020 10:39 AM, John Carlson wrote:
> I’m wondering if repeatS/T/U should be repeat (MFBool)

Separate values for each is a valuable authoring capability that has common usage.

all the best, Don
-- 
Don Brutzman  Naval Postgraduate School, Code USW/Br       brutzman at nps.edu
Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman



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