[x3d-public] x3d-public Digest, Vol 138, Issue 85

Konstantin Smirnov konstantin.e.smirnov at gmail.com
Mon Sep 28 09:18:27 PDT 2020


Thanks. I will look.

понедельник, 28 сентября 2020 г. пользователь <x3d-public-request at web3d.org>
написал:

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> Today's Topics:
>
>    1. Re: examples of X3DOM for modeling a city (j.Scheurich)
>    2. Re: examples of X3DOM for modeling a city (GPU Group)
>    3. Re: examples of X3DOM for modeling a city (vmarchetti at kshell.com)
>    4. Re: ... X3D4 PBR Material textures: normalScale (Don Brutzman)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Mon, 28 Sep 2020 04:25:37 +0200
> From: "j.Scheurich" <mufti11 at web.de>
> To: x3d-public at web3d.org
> Subject: Re: [x3d-public] examples of X3DOM for modeling a city
> Message-ID: <f3832fc5-be08-48e0-9bc7-711192397c08 at web.de>
> Content-Type: text/plain; charset=utf-8
>
>
>
> On 27.09.20 20:04, Konstantin Smirnov wrote:
> > Hello.
> > Are there any examples of modeling a real city with X3DOM?
> > Real streets, buildings, data, etc.
> >
> Not xdom bbut *only X3D"
>
> You shoul contact
>
> https://scanx3d.com/projects/kings-park-solar-city/
>
> in public,they only offer a false? colored movie...
>
> so long
> MUFTI
>
>
>
>
>
>
>
> ------------------------------
>
> Message: 2
> Date: Sun, 27 Sep 2020 20:55:01 -0600
> From: GPU Group <gpugroup at gmail.com>
> To: "j.Scheurich" <mufti11 at web.de>
> Cc: X3D Graphics public mailing list <x3d-public at web3d.org>
> Subject: Re: [x3d-public] examples of X3DOM for modeling a city
> Message-ID:
>         <CAM2ogRfk+W29yFHZwftL=XxcTnc8M0Yy84wwC+9UwN4sQ9CQeA at mail.
> gmail.com>
> Content-Type: text/plain; charset="utf-8"
>
> not in x3d, but other formats, see rotterdam
> https://www.rotterdam.nl/werken-leren/3d/
> And some web3d gurus tried something like cesium 3DTiles
> https://cesium.com/blog/2015/08/10/introducing-3d-tiles/
> except using a custom x3d node called Tile (in freewrl - what's missing:
> some code to read the rotterdam cesium tiles and populate the x3d Tile
> nodes)
> -Doug
>
> On Sun, Sep 27, 2020 at 8:26 PM j.Scheurich <mufti11 at web.de> wrote:
>
> >
> >
> > On 27.09.20 20:04, Konstantin Smirnov wrote:
> > > Hello.
> > > Are there any examples of modeling a real city with X3DOM?
> > > Real streets, buildings, data, etc.
> > >
> > Not xdom bbut *only X3D"
> >
> > You shoul contact
> >
> > https://scanx3d.com/projects/kings-park-solar-city/
> >
> > in public,they only offer a false  colored movie...
> >
> > so long
> > MUFTI
> >
> >
> >
> >
> >
> > _______________________________________________
> > x3d-public mailing list
> > x3d-public at web3d.org
> > http://web3d.org/mailman/listinfo/x3d-public_web3d.org
> >
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> ------------------------------
>
> Message: 3
> Date: Mon, 28 Sep 2020 05:35:05 -0400
> From: "vmarchetti at kshell.com" <vmarchetti at kshell.com>
> To: "j.Scheurich" <mufti11 at web.de>, X3D-Public <x3d-public at web3d.org>
> Subject: Re: [x3d-public] examples of X3DOM for modeling a city
> Message-ID: <50E0F5CB-2819-4789-9215-65C2B275D77E at kshell.com>
> Content-Type: text/plain; charset="us-ascii"
>
> There is also the X3D Blacksburg project described here:
> https://www.web3d.org/sites/default/files/attachment/node/
> 2284/edit/CARTOBOF_Polys_S2018.pdf <https://www.web3d.org/sites/
> default/files/attachment/node/2284/edit/CARTOBOF_Polys_S2018.pdf>
>
> Vince Marchetti
>
>
> > On Sep 27, 2020, at 10:55 PM, GPU Group <gpugroup at gmail.com> wrote:
> >
> > not in x3d, but other formats, see rotterdam
> > https://www.rotterdam.nl/werken-leren/3d/ <https://www.rotterdam.nl/
> werken-leren/3d/>
> > And some web3d gurus tried something like cesium 3DTiles
> > https://cesium.com/blog/2015/08/10/introducing-3d-tiles/ <
> https://cesium.com/blog/2015/08/10/introducing-3d-tiles/>
> > except using a custom x3d node called Tile (in freewrl - what's missing:
> some code to read the rotterdam cesium tiles and populate the x3d Tile
> nodes)
> > -Doug
> >
> > On Sun, Sep 27, 2020 at 8:26 PM j.Scheurich <mufti11 at web.de <mailto:
> mufti11 at web.de>> wrote:
> >
> >
> > On 27.09.20 20:04, Konstantin Smirnov wrote:
> > > Hello.
> > > Are there any examples of modeling a real city with X3DOM?
> > > Real streets, buildings, data, etc.
> > >
> > Not xdom bbut *only X3D"
> >
> > You shoul contact
> >
> > https://scanx3d.com/projects/kings-park-solar-city/ <
> https://scanx3d.com/projects/kings-park-solar-city/>
> >
> > in public,they only offer a false  colored movie...
> >
> > so long
> > MUFTI
> >
> >
> >
> >
> >
> > _______________________________________________
> > x3d-public mailing list
> > x3d-public at web3d.org <mailto:x3d-public at web3d.org>
> > http://web3d.org/mailman/listinfo/x3d-public_web3d.org <
> http://web3d.org/mailman/listinfo/x3d-public_web3d.org>
> > _______________________________________________
> > x3d-public mailing list
> > x3d-public at web3d.org
> > http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>
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> ------------------------------
>
> Message: 4
> Date: Mon, 28 Sep 2020 07:38:47 -0700
> From: Don Brutzman <brutzman at nps.edu>
> To: Michalis Kamburelis <michalis.kambi at gmail.com>
> Cc: X3D Graphics public mailing list <x3d-public at web3d.org>
> Subject: Re: [x3d-public] ... X3D4 PBR Material textures: normalScale
> Message-ID: <21361019-d8e9-12bb-0c2a-a5ac830fc840 at nps.edu>
> Content-Type: text/plain; charset="utf-8"; format=flowed
>
> normalScale questions:
>
> a. Should normalScale have type SFVec3f instead of SFFloat?
>
> b. Does normalScale only apply to provided Normal vector arrays, or to
> both provided and computed normal vectors?
>
> c. Sometimes provide Normal vector arrays are not normalized, likely we
> want to note in specification prose that they should be normalized in range
> [0..1] before modification.
>
> d. How to handle an initial or resulting normal value of (0 0 0) ?
>
> all the best, Don
> --
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA   +1.831.656.2149
> X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/
> brutzman
>
>
>
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> End of x3d-public Digest, Vol 138, Issue 85
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