[x3d-public] Convert to X3D (from glTF, OBJ, STL, Collada, ...) and change X3D encodings using online Castle Game Engine converter

John Carlson yottzumm at gmail.com
Tue Sep 29 21:09:04 PDT 2020


I think this script might be fixed by `dirname ..`/`basename ...` (add a
slash)

Other emails may be similar.   Sorry!   This may impact zips. etc.



On Tue, Sep 29, 2020 at 8:21 PM John Carlson <yottzumm at gmail.com> wrote:

> I don't see the tovrmlx3d in my 3.19.0 version, thanks.  Moved onto
> view3dscene with the --write option:
>
> $ for f in `find glTF-Sample-Models/ -name '*gltf'`
> do
>             echo $f
>             ~/Downloads/view3dscene-3.19/view3dscene/view3dscene.exe $f
> --write --write-encoding=xml > `dirname $f``basename $f .gltf`.x3d
> done
>
> =========================================================================================
> I started getting a popup window with an error, so I added the --write.
> This was very good, but still popping up a small window which I had to
> dismiss.
>
> I discovered that glTF 1.0 files don't work!
>
> I have many files now converting from glTF 2.0 to xml encoding.  I will
> spot check, then upload the files to my website and send a final message.
>
> I encourage Don to fit this into any glTF conversions he currently has,
> probably with a few modifications for ant!
>
> I release the code into the public domain.
>
> John
>
> On Tue, Sep 29, 2020 at 8:11 PM Michalis Kamburelis <
> michalis.kambi at gmail.com> wrote:
>
>> Yes it is:) If you want to convert in batch mode, from a command-line or
>> shell script  etc. then you can use view3dscene command-line or a dedicated
>> tool "tovrmlx3d" (distributed along with view3dscene) for it.
>>
>> Regards,
>> Michalis
>>
>> W dniu śr., 30.09.2020 o 03:01 John Carlson <yottzumm at gmail.com>
>> napisał(a):
>>
>>> This appears to be the command documentation on Michaelis' command line
>>> conversions:
>>>
>>> https://castle-engine.io/view3dscene.php#section_converting
>>>
>>> On Tue, Sep 29, 2020 at 7:52 PM John Carlson <yottzumm at gmail.com> wrote:
>>>
>>>> Okay, found this, convert.php from Michalis.   I will have to take look
>>>> see to see if it's embeddable in a shell script.
>>>>
>>>> https://castle-engine.io/convert.php
>>>>
>>>> Thanks,
>>>>
>>>> John
>>>>
>>>> On Thu, Jan 9, 2020 at 4:57 PM Michalis Kamburelis <
>>>> michalis.kambi at gmail.com> wrote:
>>>>
>>>>> Hi,
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> I made an online converter on:
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>   https://castle-engine.io/convert.php
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> It allows to
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> - Convert from any format supported by Castle Game Engine (glTF, X3D,
>>>>>
>>>>>
>>>>> VRML, Wavefront OBJ, STL, Collada, 3DS, MD3, Spine JSON, see
>>>>>
>>>>>
>>>>> https://castle-engine.io/creating_data_model_formats.php ).
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> - ... into X3D, in XML or Classic (VRML) encoding.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> It's free to use for everyone.
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> Underneath, it uses tovrmlx3d (command-line application distributed
>>>>>
>>>>>
>>>>> together with view3dscene, see
>>>>>
>>>>>
>>>>> https://castle-engine.io/view3dscene.php#section_converting for docs,
>>>>>
>>>>>
>>>>> and get the very latest version from
>>>>>
>>>>>
>>>>> http://michalis.ii.uni.wroc.pl/view3dscene-snapshots/ ). If you would
>>>>>
>>>>>
>>>>> like to integrate this conversion into your own pipeline (e.g. to run
>>>>>
>>>>>
>>>>> some tests or conversions in batch mode), I recommend downloading and
>>>>>
>>>>>
>>>>> using tovrmlx3d directly, it's a simple application :)
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> More information on the tool page https://castle-engine.io/convert.php
>>>>> .
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> Please give it a shot :) All the comments are welcome!
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> Regards,
>>>>>
>>>>>
>>>>> Michalis
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>>
>>>>>
>>>>> x3d-public mailing list
>>>>>
>>>>>
>>>>> x3d-public at web3d.org
>>>>>
>>>>>
>>>>> http://web3d.org/mailman/listinfo/x3d-public_web3d.org
>>>>>
>>>>>
>>>>>
>>>>
>>>>
>>>
>>>
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