[x3d-public] X3D Scripting for X3DOM w/o reading standard

John Carlson yottzumm at gmail.com
Fri Dec 3 20:48:19 PST 2021


I believe this example works inside both X3DOM and X_ITE, but doubters can
research:
https://coderextreme.net/X3DJSONLD/src/main/html/john.html

Select ../personal/bubs2.json from select pull down.

Really, I’m excited for creating something that works for
../personal/force.json, and then perhaps I can dispense of this.

The goal is to create a force-directed graph with X3D.

Thanks!

On Fri, Dec 3, 2021 at 10:31 PM John Carlson <yottzumm at gmail.com> wrote:

> I think we should seriously consider question 1.   Are scripts that are
> inside protobodies copied?
>
> Leonard at one point stated that scripts in X3DOM need to be handled with
> scripts before the Protos,  which befuddled me.  But now that we have
> Protos started or finished, how do we handle all the copied scripts inside
> the instanced Protos, if that’s how protos are instantiated?  I know this
> is handled in X_ITE, have people looked at X_ITE enough to provide feedback?
>
> I could probably give an overview of what I did with scripts and X3DOM,
> but I don’t think it’s appropriate production code.
>
> Should we state that scripts should not be in protobodies?  Thoughts?
>
> John
>
> On Tue, Nov 30, 2021 at 1:39 PM John Carlson <yottzumm at gmail.com> wrote:
>
>> Information needed:
>>
>>
>> 1.   Do scripts in proto bodies get copied?
>>
>> 2.  What are the stumbling blocks to getting script fields into the event
>> model?
>>
>> 3.  If scripts are transformed, how?
>>
>> 4.  What is the new event model for X3D4?
>>
>> John
>>
>
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