[x3d-public] X3D Particle System Emitter for generating random numbers [ Example requested ] Was: Re: x3d-public Digest, Vol 153, Issue 11
Holger Seelig
holger.seelig at yahoo.de
Sun Dec 5 01:53:34 PST 2021
For me it’s just a test if a ParticleSystem with geometry works with shadows. Please note that I have implemented in the alpha version the X3DLightNode shadows field, ie. the test will not produce shadows as long there is not a shadows=TRUE included in the test files, which I will do when I have time in the next week. Will release a new version this afternoon. Release notes are then available at https://github.com/create3000/x_ite/wiki/What's-New <https://github.com/create3000/x_ite/wiki/What's-New>.
Holger
> Am 05.12.2021 um 10:30 schrieb John Carlson <yottzumm at gmail.com>:
>
> There appear differences with X3DOM, and X_ITE is slow and the bubbles drift differently. See next image.
>
> Here is X3DOM and X_ITE:
>
> <xT40lkmIwDaToFwx.png>
>
>
>
> https://coderextreme.net/X3DJSONLD/src/main/html/x3domx_iteex.html <https://coderextreme.net/X3DJSONLD/src/main/html/x3domx_iteex.html>
> Enjoy!
>
> On 12/5/21 02:11, John Carlson wrote:
>> <U0IOGGBYUnlkF0gq.png>
>>
>> FreeWRL folks, check log and github reference below for file to debug.
>>
>>
>>
>> Michalis, check out Holger's Bubbles.x3d here: https://github.com/create3000/Library/blob/main/Tests/Components/ParticleSystems/Bubbles.x3d <https://github.com/create3000/Library/blob/main/Tests/Components/ParticleSystems/Bubbles.x3d> and picture from FreeWRL above (I'm too lazy to put it on a web server).
>>
>> Holger, view3dscene has identified some possible issues? See FreeWRL above and view3dscene below:<MHxGLIREoWHxnlUG.png>
>>
>> Good stuff to work on, since I may be using it soon! Super cool!
>>
>> John
>>
>>
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