[x3d-public] 17.3.1 X3DLightNode ambientIntensity default value 0 or 1?
Don Brutzman
brutzman at nps.edu
Thu Feb 4 23:03:03 PST 2021
Just noticed that 17.3.1 X3DLightNode ambientIntensity default value is defined as 1.
* https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-WD3/Part01/components/lighting.html#X3DLightNode
However specification for each of the implementing light nodes uses a default value of 0, as does X3D XML Schema DOCTYPE X3DUOM.
DirectionalLight
PointLight
SpotLight
Have edited the specification for consistency, X3DLightNode ambientIntensity default value now redefined as 0. Entered as Mantis 1346.
* https://www.web3d.org/member-only/mantis/view.php?id=1346
Seems like simple erratum. Objections or further insights welcome, if any.
all the best, Don
--
Don Brutzman Naval Postgraduate School, Code USW/Br brutzman at nps.edu
Watkins 270, MOVES Institute, Monterey CA 93943-5000 USA +1.831.656.2149
X3D graphics, virtual worlds, navy robotics http://faculty.nps.edu/brutzman
More information about the x3d-public
mailing list