[x3d-public] FreeWRL on Kubuntu Groovy Gorilla (can't find file?)

John Carlson yottzumm at gmail.com
Thu Jan 21 17:15:38 PST 2021


Success!

  ~/Downloads/freewrl_43m_x64.AppImage 
https://coderextreme.net/X3DJSONLD/src/main/data/KoreanCharacter01Jin.x3d

library path 
/tmp/.mount_freewrEWwiJW/usr/lib/:/tmp/.mount_freewrEWwiJW/usr/lib/i386-linux-gnu/:/tmp/.mount_freewrEWwiJW/usr/lib/x86_64-linux-gnu/:/tmp/.mount_freewrEWwiJW/usr/lib32/:/tmp/.mount_freewrEWwiJW/usr/lib64/:/tmp/.mount_freewrEWwiJW/lib/:/tmp/.mount_freewrEWwiJW/lib/i386-linux-gnu/:/tmp/.mount_freewrEWwiJW/lib/x86_64-linux-gnu/:/tmp/.mount_freewrEWwiJW/lib32/:/tmp/.mount_freewrEWwiJW/lib64/:
setting FONTS_DIR /tmp/.mount_freewrEWwiJW/usr/fonts
libfreewrl version 4.3.0
openGL version 4.6.0 NVIDIA 460.32.03
maximum texture size system/gpu: 16384 runtime/freewrl: 16384
processor architecture x64
depth bits 24
][65293] type=1ey=[
javascript engine duktape version 20000
--2021-01-21 19:14:09-- 
https://coderextreme.net/X3DJSONLD/src/main/data/KoreanCharacter01Jin.x3d
Resolving coderextreme.net (coderextreme.net)... 69.163.219.168
Connecting to coderextreme.net (coderextreme.net)|69.163.219.168|:443... 
connected.
HTTP request sent, awaiting response... 200 OK
Length: 122951 (120K) [model/x3d+xml]
Saving to: ‘/tmp/freew70DerX’

/tmp/freew70DerX      100%[======================>] 120.07K 594KB/s    
in 0.2s

2021-01-21 19:14:10 (594 KB/s) - ‘/tmp/freew70DerX’ saved [122951/122951]

Line 999: Component statement, but component name not valid 
:HAnim:--2021-01-21 19:14:10-- 
https://coderextreme.net/X3DJSONLD/src/main/data/images/Jin.png
Resolving coderextreme.net (coderextreme.net)... 69.163.219.168
Connecting to coderextreme.net (coderextreme.net)|69.163.219.168|:443... 
connected.
HTTP request sent, awaiting response... 200 OK
Length: 56737 (55K) [image/png]
Saving to: ‘/tmp/freewidfGcZ’

/tmp/freewidfGcZ      100%[======================>]  55.41K --.-KB/s    
in 0.1s

2021-01-21 19:14:10 (436 KB/s) - ‘/tmp/freewidfGcZ’ saved [56737/56737]

calling kill_javascript()
done kill_javascript
Ending texture load thread gracefully
finalizeRenderSceneUpdateScene





More information about the x3d-public mailing list