[x3d-public] How is a shader chosen in X_ITE? Looks like it works (at least at first, and then disappears?)

John Carlson yottzumm at gmail.com
Mon Jul 5 06:41:10 PDT 2021


Oh!  I reported this again.   Sorry folks for duplicate.

On 7/5/21 6:08 AM, Holger Seelig wrote:
> https://localhost:3000/src/main/html/bubbles.html 
> <https://localhost:3000/src/main/html/bubbles.html>
>
> has a flashing because the event order is not determined. The 
> TimeSensor sends a fraction_changed (value 0) and a cycleTime (value 
> currentTime) event at the same time, but you don’t know in which 
> order. It looks like that the interpolators get the fraction_changed 
> event earlier than the new keyValues. That means the first frame is 
> from the old keyValues. The solution is to send an (new) 
> fraction_changed event with value 0 in you script after the position 
> and orientation is set. See attachment with fixed bubbles.x3d.
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://web3d.org/pipermail/x3d-public_web3d.org/attachments/20210705/cbde11ef/attachment.html>


More information about the x3d-public mailing list