[x3d-public] physically based transparency

John Carlson yottzumm at gmail.com
Fri Jul 9 23:13:47 PDT 2021


Might this be a good example for people working to export Blender to X3D?

import gltf/glb and export to X3D

KhronosGroup/glTF-Sample-Models#319 
<https://github.com/KhronosGroup/glTF-Sample-Models/pull/319>

thanks a bunch!


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