[x3d-public] Interesting Khronos glTF 2.0 extensions (Phase 2)coming soon to your pipeline

Joseph D Williams joedwil at earthlink.net
Fri Jul 30 17:49:43 PDT 2021


➢ When do I get a randominterpolator?

You make one with a prototype probly using a script and some other features.

From: John Carlson
Sent: Friday, July 23, 2021 12:53 AM
To: X3D Graphics public mailing list
Subject: Re: [x3d-public] Interesting Khronos glTF 2.0 extensions (Phase 2)coming soon to your pipeline

Already,  I can see monochromatic olives in X3DOM JSON, X3DOM XML and X_ITE XML!   Thank you, Michalis for efforts on tovrmlx3d!

Onwards with declarative graphics!

When do I get a randominterpolator?

John 

On Fri, Jul 23, 2021 at 2:22 AM John Carlson <yottzumm at gmail.com> wrote:
I am very excited to see this example in declarative form as JSON!   It seems like Khronos is opening up to things that could only be done in rendering farms and shaders.   I’ve been preparing Inlines for when this hits mainstream X3D!

John

On Thu, Jul 22, 2021 at 12:36 AM John Carlson <yottzumm at gmail.com> wrote:
https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/IridescentDishWithOlives

Suggestions for webgl/glTF2 frameworks to display this? What kind of 
graphics card do I need?

Thanks!

John

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