[x3d-public] Mantis 1415: HAnimMotion issues: skeletalConfiguration, totalNumberFrames

John Carlson yottzumm at gmail.com
Mon Dec 26 18:40:58 PST 2022


I haven’t looked at online references, but infinite lengths scare me,
 there should be a component level or profile maximum.

On Mon, Dec 26, 2022 at 8:19 PM Brutzman, Donald (Don) (CIV) <
brutzman at nps.edu> wrote:

> Comment requested.
>
>
>
>    - https://www.web3d.org/member-only/mantis/view.php?id=1415
>
> 1. HAnimMotion should have a skeletalConfiguration field similar to
> HAnimHumanoid to facilitate interoperability.
>
> SFString [in out] skeletalConfiguration "BASIC"
>
> * HAnim2 vol. 1, 4.8 Modelling of humanoids
> *
> https://www.web3d.org/documents/specifications/19774/V2.0/Architecture/concepts.html#ModellingOfHumanoids
>
> * X3D Architecture, 26.3.2 HAnimHumanoid
> *
> https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-DIS/Part01/components/hanim.html#HAnimHumanoid
>
> ----
>
> 2. Need a field describing number of rows in a motion value array,
> otherwise (if no channelsEnabled array is provided) there is no unambiguous
> way to determine the correct value. Suggested:
>
> SFInt32 [in out] totalNumberFrames [0, +infinity)
>
> * HAnim2 vol. 2, 6.3 Data structure of Motion object
> *
> https://www.web3d.org/documents/specifications/19774/V2.0/MotionDataAnimation/MotionNodes.html#MotionObject
>
> * X3D Architecture, 26.3.4 HAnimMotion
> *
> https://www.web3d.org/specifications/X3Dv4Draft/ISO-IEC19775-1v4-DIS/Part01/components/hanim.html#HAnimMotion
>
> ----
>
> 3. If accepted, each of these needs a corresponding Mantis comment for
> future revision of HAnim2.
>
>
>
> all the best, Don
>
> --
>
> Don Brutzman  Naval Postgraduate School, Code USW/Br
> brutzman at nps.edu
>
> Watkins 270,  MOVES Institute, Monterey CA 93943-5000 USA
> +1.831.656.2149
>
> X3D graphics, virtual worlds, Navy robotics https://
> faculty.nps.edu/brutzman
>
>
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