<html><head></head><body bgcolor="#FFFFFF"><div>Hi,</div><div><br></div><div>Kinect can be used together with Instant Reality:</div><a href="http://doc.instantreality.org/tutorial/using-openni-devices/">http://doc.instantreality.org/tutorial/using-openni-devices/</a><div><br></div><div>Regards</div><div>Yvonne <br><div><br>Am 17.11.2011 um 19:23 schrieb Dave A <<a href="mailto:dave@realmofconcepts.com">dave@realmofconcepts.com</a>>:<br><br></div><div></div><blockquote type="cite"><div>
  
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    I think you would need it running a server, which may be localhost,
    and talk to that via Ajax or network sensor. Of course if a browser
    can be extended via DLL, that browser could talk directly to the
    Kinect, but if you want it multi-platform, local server is the most
    generic.<br>
    OpenNI includes hand tracking. Not sure where they are with finger
    tracking yet. <br>
    OpenCV and OpenNI have been used together for extra tracking
    goodness.<br>
    <br>
    Dave A<br>
    <br>
    On 11/17/2011 1:50 AM, Sven-Erik Tiberg wrote:
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        <p>The newly relesed Kinect SDK <a moz-do-not-send="true" href="http://kinectforwindows.org/">http://kinectforwindows.org/</a> seems
          interesting, but how to connect it to a X3D sceen.
        </p>
        <p>Maybee trough some NetworkSensorNode using some protocol and
          JScript using libs from
          <a moz-do-not-send="true" href="http://strophe.im/">http://strophe.im/</a>, or
          a C++ based X3Dbrowser but then it's limited to that browser.</p>
        <p>This will give body gesture control, could it be possible to
          add OpenCV based code to add hand/finger control.</p>
        <p>And can we use "brain position feedback control" to on the
          fly calibrate positions and will it introduse brain fatigue.</p>
        <p> </p>
        <p>Just some thoughts.</p>
        <p> </p>
        <p>/Sven-Erik</p>
        <p>  </p>
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          <div style="DIRECTION: ltr" id="divRpF717324"><font color="#000000" face="Tahoma" size="2"><b>From:</b>
              <a class="moz-txt-link-abbreviated" href="mailto:x3d-public-bounces@web3d.org">x3d-public-bounces@web3d.org</a>
              [<a class="moz-txt-link-abbreviated" href="mailto:x3d-public-bounces@web3d.org">x3d-public-bounces@web3d.org</a>] on behalf of Damon H
              [<a class="moz-txt-link-abbreviated" href="mailto:web3dstudent@gmail.com">web3dstudent@gmail.com</a>]<br>
              <b>Sent:</b> Wednesday, December 29, 2010 11:28 PM<br>
              <b>To:</b> John Carlson<br>
              <b>Cc:</b> X3D Graphics public mailing list<br>
              <b>Subject:</b> Re: [X3D-Public] When will see Kinect +
              X3D input? Soon? Here's Kinect + World of Warcraft<br>
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            <div><span style="line-height: 29px; font-family: arial, sans-serif; font-size: x-small; font-weight: bold; " class="Apple-style-span">This
                is a step in the right direction.</span></div>
            <div><span style="LINE-HEIGHT: 29px; FONT-FAMILY:
                arial,sans-serif; COLOR: rgb(51,51,51); FONT-SIZE:
                x-small; FONT-WEIGHT: bold" class="Apple-style-span">Microsoft
                XBox 360 Kinect preview for X3D applications</span></div>
            <div><a moz-do-not-send="true" href="http://www.youtube.com/watch?v=pNxoPKj5tVs" target="_blank">http://www.youtube.com/watch?v=pNxoPKj5tVs</a></div>
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              <div class="gmail_quote">On Wed, Dec 29, 2010 at 2:22 PM,
                John Carlson <span dir="ltr">
                  <<a moz-do-not-send="true" href="mailto:john.carlson3@sbcglobal.net" target="_blank">john.carlson3@sbcglobal.net</a>></span>
                wrote:<br>
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                  <a moz-do-not-send="true" href="http://www.youtube.com/watch?v=62wj8eJ0FHw" target="_blank">http://www.youtube.com/watch?v=62wj8eJ0FHw</a><br>
                  <br>
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              <br>
              -- <br>
              3D Web & Metaverse builder<br>
              "We are all students of the emerging 3D web"<br>
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