<html><head></head><body bgcolor="#FFFFFF"><div>Hi,</div><div><br></div><div>Kinect can be used together with Instant Reality:</div><a href="http://doc.instantreality.org/tutorial/using-openni-devices/">http://doc.instantreality.org/tutorial/using-openni-devices/</a><div><br></div><div>Regards</div><div>Yvonne <br><div><br>Am 17.11.2011 um 19:23 schrieb Dave A <<a href="mailto:dave@realmofconcepts.com">dave@realmofconcepts.com</a>>:<br><br></div><div></div><blockquote type="cite"><div>
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I think you would need it running a server, which may be localhost,
and talk to that via Ajax or network sensor. Of course if a browser
can be extended via DLL, that browser could talk directly to the
Kinect, but if you want it multi-platform, local server is the most
generic.<br>
OpenNI includes hand tracking. Not sure where they are with finger
tracking yet. <br>
OpenCV and OpenNI have been used together for extra tracking
goodness.<br>
<br>
Dave A<br>
<br>
On 11/17/2011 1:50 AM, Sven-Erik Tiberg wrote:
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<p>The newly relesed Kinect SDK <a moz-do-not-send="true" href="http://kinectforwindows.org/">http://kinectforwindows.org/</a> seems
interesting, but how to connect it to a X3D sceen.
</p>
<p>Maybee trough some NetworkSensorNode using some protocol and
JScript using libs from
<a moz-do-not-send="true" href="http://strophe.im/">http://strophe.im/</a>, or
a C++ based X3Dbrowser but then it's limited to that browser.</p>
<p>This will give body gesture control, could it be possible to
add OpenCV based code to add hand/finger control.</p>
<p>And can we use "brain position feedback control" to on the
fly calibrate positions and will it introduse brain fatigue.</p>
<p> </p>
<p>Just some thoughts.</p>
<p> </p>
<p>/Sven-Erik</p>
<p> </p>
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<div style="DIRECTION: ltr" id="divRpF717324"><font color="#000000" face="Tahoma" size="2"><b>From:</b>
<a class="moz-txt-link-abbreviated" href="mailto:x3d-public-bounces@web3d.org">x3d-public-bounces@web3d.org</a>
[<a class="moz-txt-link-abbreviated" href="mailto:x3d-public-bounces@web3d.org">x3d-public-bounces@web3d.org</a>] on behalf of Damon H
[<a class="moz-txt-link-abbreviated" href="mailto:web3dstudent@gmail.com">web3dstudent@gmail.com</a>]<br>
<b>Sent:</b> Wednesday, December 29, 2010 11:28 PM<br>
<b>To:</b> John Carlson<br>
<b>Cc:</b> X3D Graphics public mailing list<br>
<b>Subject:</b> Re: [X3D-Public] When will see Kinect +
X3D input? Soon? Here's Kinect + World of Warcraft<br>
</font><br>
</div>
<div>
<div><span style="line-height: 29px; font-family: arial, sans-serif; font-size: x-small; font-weight: bold; " class="Apple-style-span">This
is a step in the right direction.</span></div>
<div><span style="LINE-HEIGHT: 29px; FONT-FAMILY:
arial,sans-serif; COLOR: rgb(51,51,51); FONT-SIZE:
x-small; FONT-WEIGHT: bold" class="Apple-style-span">Microsoft
XBox 360 Kinect preview for X3D applications</span></div>
<div><a moz-do-not-send="true" href="http://www.youtube.com/watch?v=pNxoPKj5tVs" target="_blank">http://www.youtube.com/watch?v=pNxoPKj5tVs</a></div>
<div><br>
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<div><br>
<div class="gmail_quote">On Wed, Dec 29, 2010 at 2:22 PM,
John Carlson <span dir="ltr">
<<a moz-do-not-send="true" href="mailto:john.carlson3@sbcglobal.net" target="_blank">john.carlson3@sbcglobal.net</a>></span>
wrote:<br>
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0px 0px 0px 0.8ex; PADDING-LEFT: 1ex" class="gmail_quote">
<a moz-do-not-send="true" href="http://www.youtube.com/watch?v=62wj8eJ0FHw" target="_blank">http://www.youtube.com/watch?v=62wj8eJ0FHw</a><br>
<br>
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<br>
-- <br>
3D Web & Metaverse builder<br>
"We are all students of the emerging 3D web"<br>
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