<html><head><meta http-equiv="Content-Type" content="text/html charset=utf-8"></head><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space;" class="">Don, we need to decide if we want to support X3dToJson.xslt as a SaxonCE application in a web page. Apparently, the results are very different than what xmlsh produces. See conversions coming out of: <a href="http://coderextreme.net/X3DJSONLD/index2.html" class="">http://coderextreme.net/X3DJSONLD/index2.html</a> I will update the stylesheet and see if there are differences. I will also try to get SaxonCE running inside node.js.<div class=""><br class=""></div><div class="">Loader source code is at: <a href="https://github.com/coderextreme/X3DJSONLD" class="">https://github.com/coderextreme/X3DJSONLD</a></div><div class=""><br class=""></div><div class="">John<br class=""><div><blockquote type="cite" class=""><div class="">On Dec 1, 2015, at 4:21 AM, John Carlson <<a href="mailto:yottzumm@gmail.com" class="">yottzumm@gmail.com</a>> wrote:</div><br class="Apple-interchange-newline"><div class=""><div class="">I have updated my X3D JSON Loader. Highlights include:<br class=""><br class="">Moving loadX3DJSON function from “library” JavaScript to HTML files.<br class=""><br class="">Links are:<br class=""><br class=""><a href="http://coderextreme.net/X3DJSONLD/index2.html" class="">http://coderextreme.net/X3DJSONLD/index2.html</a> (with preliminary XML -> JSON support)<br class=""><a href="http://coderextreme.net/X3DJSONLD/" class="">http://coderextreme.net/X3DJSONLD/</a> (with file select)<br class=""><a href="http://coderextreme.net/X3DJSONLD/bubbles.xhtml" class="">http://coderextreme.net/X3DJSONLD/bubbles.xhtml</a> (single file load).<br class=""><br class="">You will start noticing differences as I exercise different features of the X3D players. Notably prototypes and shaders and soon, VRML scripts.<br class=""><br class="">John</div></div></blockquote></div><br class=""></div></body></html>