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    <div class="moz-cite-prefix">Doug,<br>
      <br>
      <br>
    </div>
    <blockquote
cite="mid:CY1PR14MB0567192C54DFC02452934091B6CA0@CY1PR14MB0567.namprd14.prod.outlook.com"
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        OK thanks Leonard.
        <div>-Doug</div>
        <div>more..</div>
        <div>I don't think I can help - not a dom or california expert.</div>
        <div>more..</div>
        <div>But I gather no or not-enough key players have submitted
          what they are doing for consideration as a standard ie X3Dom
          is a proprietary format.</div>
      </div>
    </blockquote>
    <br>
    That is one of the issues. No one has submitted their work; however,
    the X3D WG did decide that X3DOM was a prototype implementation a
    couple of years ago.<br>
    <br>
    <br>
    <blockquote
cite="mid:CY1PR14MB0567192C54DFC02452934091B6CA0@CY1PR14MB0567.namprd14.prod.outlook.com"
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        <div>That -and the proliferation of other formats like GLAM- may
          indicated investor desire for prorpietary / copyright
          /patented technology with the upside potential of 'lock-in'
          and 'switching costs'.  Lets call this the LOCKIN hypothesis
          for format proliferation.</div>
      </div>
    </blockquote>
    <br>
    There is always that investor desire. The users need to fight back
    against it demanding open standards. That has happened many times,
    even including Microsoft Office.<br>
    <br>
    <br>
    <blockquote
cite="mid:CY1PR14MB0567192C54DFC02452934091B6CA0@CY1PR14MB0567.namprd14.prod.outlook.com"
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      <div id="divtagdefaultwrapper"
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        <div>If LOCKIN is the motivation, then one thing web3d.org can
          do is sell proprietary lock-in formats. Take v3.3 and scramble
          it through a translator/generator so it looks different, and
          sell it as a proprietary format, with lockin/switching costs
          for users, pleasing to investors. Except _keep_ the
          scrambler/translator/generator pattern. So that X3D files can
          be quickly translated into the proprietary format.</div>
      </div>
    </blockquote>
    <br>
    Not really at all. The entire foundation of the Consortium is that
    it is an open standard. "Selling" a lock-in format goes against the
    fundamental charter, by-laws, and philosophy.<br>
    <br>
    <br>
    <br>
    <blockquote
cite="mid:CY1PR14MB0567192C54DFC02452934091B6CA0@CY1PR14MB0567.namprd14.prod.outlook.com"
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        <div>more..</div>
        <div>Likewise if you break out the details for all the issues,
          even though we may not be dom experts, we may come up with
          ideas. </div>
        <div>For example Creative Strategy (a book) shows how to break a
          problem/issue into elements. Then look in other domains for
          solutions to each element. Then pick a creative combination of
          the element solutions into a whole solution.</div>
        <div><a moz-do-not-send="true"
href="http://sites.google.com/site/airdrieinnovationinstitute/creative-strategy"
            id="LPlnk417717" style="font-size: 12pt;"
            title="http://sites.google.com/site/airdrieinnovationinstitute/creative-strategy
Ctrl+Click
            or tap to follow the link">http://sites.google.com/site/airdrieinnovationinstitute/creative-strategy</a><br>
        </div>
        <div>more..</div>
      </div>
    </blockquote>
    <br>
    Most of my philosophy is written up at
    <a class="moz-txt-link-freetext" href="http://tools.realism.com/specification/x3d-v40/authors-notes">http://tools.realism.com/specification/x3d-v40/authors-notes</a><br>
    <br>
    The specific case of DOM vs. not-DOM is that DOM is the structure
    and API of web documents. Applications are moving to the web. There
    will always be a place for stand-alone applications, but the biggest
    interest will be in documents and content viewable in a browser. X3D
    content DOM accessible allows more people to work in more creative
    ways integrating 3D content into their application in a manner they
    already know. <br>
    <br>
    To give a related example, I have seen the following question asked
    many times (in various forms and forums):<br>
    <br>
        "What should I learn, jQuery or JavaScript?"<br>
    <br>
    If your 3D content works with jQuery, people won't ask "Why should I
    learn another API?"<br>
    <br>
    <br>
    <blockquote
cite="mid:CY1PR14MB0567192C54DFC02452934091B6CA0@CY1PR14MB0567.namprd14.prod.outlook.com"
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        <div>For example if you could break out for us the elements of
          why DOM integration is desired. I gather the cobweb v3.3
          approach isn't dom integrated. What's wrong with cobweb, and
          what's so much better about x3dom, for example, and give
          details of why one is popular in california, and the other
          not. Then with the elements, we can look and see if there's
          something inbetween.</div>
      </div>
    </blockquote>
    <br>
    I have not had a chance to really study cobweb. I don't think there
    is anything wrong with it, but it does not suit my needs at this
    time because it does not integrate with the DOM. It's not that X3DOM
    is popular in CA and cobweb is not -- X3DOM has been around a lot
    longer and has greater exposure. It's that 3D and VR are really big
    things here in CA in the tech, entertainment, and other communities.<br>
    <br>
    <br>
    <blockquote
cite="mid:CY1PR14MB0567192C54DFC02452934091B6CA0@CY1PR14MB0567.namprd14.prod.outlook.com"
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        <div>For example being able to do movietexture may be easier
          with dom integration. OK but then could the node-specific
          implementation of a non-dom x3d include dom functionality? Or
          perhaps you want to be able to do jQuery. OK could there be a
          special xQuery for x3d, and jQuery delegates to it? And so
          forth.</div>
        <div>The more breakout of the issues you give, the more chance a
          non-dom, non-california expert can chime in.</div>
      </div>
    </blockquote>
    <br>
    <br>
    DOM is a technical and business choice, not a geographic one.<br>
    <br>
    <br>
    Leonard Daly<br>
    <br>
    <br>
    <br>
    <blockquote
cite="mid:CY1PR14MB0567192C54DFC02452934091B6CA0@CY1PR14MB0567.namprd14.prod.outlook.com"
      type="cite">
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href="http://sites.google.com/site/airdrieinnovationinstitute/creative-strategy"
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                        Strategy - Airdrie Innovation Institute</a></div>
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                      style="margin: 10px 0px 16px; color: rgb(102, 102,
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                      wf_segoe-ui_normal, 'Segoe UI', 'Segoe WP',
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                      line-height: 14px;">
                      sites.google.com</div>
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                      line-height: 20px; max-height: 100px; overflow:
                      hidden;">
                      Prosperity through productivity, productivity
                      through innovation, innovation through culture,
                      culture through aggregated and disseminated
                      insights and processes, in Airdrie Alberta Canada</div>
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                        Strategy - Airdrie Innovation Institute</a></div>
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                      Tahoma, Arial, sans-serif; font-size: 14px;
                      line-height: 14px;">
                      sites.google.com</div>
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                      line-height: 20px; max-height: 100px; overflow:
                      hidden;">
                      Prosperity through productivity, productivity
                      through innovation, innovation through culture,
                      culture through aggregated and disseminated
                      insights and processes, in Airdrie Alberta Canada</div>
                  </td>
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          <br>
          <div style="color: rgb(0, 0, 0);">
            <hr tabindex="-1" style="display:inline-block; width:98%">
            <div id="divRplyFwdMsg" dir="ltr"><font
                style="font-size:11pt" color="#000000" face="Calibri,
                sans-serif"><b>From:</b> x3d-public
                <a class="moz-txt-link-rfc2396E" href="mailto:x3d-public-bounces@web3d.org"><x3d-public-bounces@web3d.org></a> on behalf of
                Leonard Daly <a class="moz-txt-link-rfc2396E" href="mailto:web3d@realism.com"><web3d@realism.com></a><br>
                <b>Sent:</b> January 11, 2016 7:46 PM<br>
                <b>To:</b> <a class="moz-txt-link-abbreviated" href="mailto:x3d-public@web3d.org">x3d-public@web3d.org</a><br>
                <b>Subject:</b> Re: [x3d-public] Call to Progress on X3D
                V4</font>
              <div> </div>
            </div>
            <div>
              <div class="moz-cite-prefix">Doug,<br>
                <br>
                Thanks for your reply. The Consortium has known this
                time would be coming for at least 2 years, probably
                closer to 4. As a standards organization, the Consortium
                should not be pushing something new; however, there is
                considerable investment in the past and that has been
                one of the strengths of X3D. Code from 20 years ago can
                still be run.<br>
                <br>
                >From everything that I have seen in 20 years working
                with HTML; applications that are going to run in the
                browser, need to work with and interact with the DOM. I
                am happy to consider any implementation that
                successfully does so.
                <br>
                <br>
                Right now work in the Consortium is on polishing V3.3.
                As far as I can tell, the only active work on X3D with
                HTML is work I am doing and occasional reviews by the
                X3D Working Group.
                <br>
                <br>
                It is important to pay attention to what the marketplace
                is developing, but the proposals coming out (GLAM,
                A-Frame, etc.) do not support X3D or any structures from
                X3D. I believe that there is a lot of maturation already
                for parts of the environment. The Consortium could play
                a very strong role in steering the direction of
                declarative 3D. We will have no role if we just sit on
                the sidelines and watch.<br>
                <br>
                In the past the Consortium succeeded by lasting longer
                than anyone else. This time is different because the
                organizations involves are bigger (Google, Facebook),
                more diverse (Mozilla, Hollywood studios, startups in
                San Francisco, Silicon Valley, Los Angeles, San Diego;
                just to name the major centers in California), and
                multiple industries (3D printing, entertainment,
                healthcare and wellness, industrial maintenance). There
                is no lasting out the others now.<br>
                <br>
                Leonard Daly<br>
                <br>
                <br>
                <br>
                <br>
              </div>
              <blockquote type="cite">
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                  <p><br>
                  </p>
                  <div>From my perspective^, V4 has had to 'burn the
                    candle from both ends' - discover what's
                    possible/doable/practical in html/webgl while moving
                    x3d in that direction. So being too quick/early with
                    a V4 may be sub-optimal.  Maybe V4 is the wrong
                    name. For this stage of the game.</div>
                  <div>What might help is starting a new series of
                    standards from 1.0 ie webx3dA 1.0, webx3dB 1.0 with
                    A being the X3Dom style and B being the cobweb
                    style. That would allow for a C, D or anything else
                    that comes a long. Then if/when the world chooses a
                    winner, when the dust settles a bit more, rename it.</div>
                  <div>In other words, I think you could/should be
                    capturing things as they mature naturally, rather
                    than steering/forcing the whole process. Relax a
                    bit.</div>
                  <div><span style="font-size:12pt">-Doug</span><br>
                  </div>
                  <div><span style="font-size:12pt">^about me:</span></div>
                  I'm a self-declared pseudo expert in VR: I follow in
                  others footsteps and try and catch on.
                  <div>* I've worked in spaghetti C native code in
                    project freeWRL for 6 years</div>
                  <div>* taught game programming course in DX/C++ 6 week</div>
                  <div>* animated an industrial simulator in .wrl for a
                    year</div>
                  <div>* modeled a historical townsite project in
                    blender, exported to x3d for flux and kml
                    for googleEarth  and ported x3d to x3dom and cobweb
                    :</div>
                  <div><a moz-do-not-send="true"
                      href="https://sites.google.com/site/airdriehistoricaltour/"
                      id="LPlnk823250"
                      title="https://sites.google.com/site/airdriehistoricaltour/
                      Ctrl+Click or tap to follow the link">https://sites.google.com/site/airdriehistoricaltour/</a></div>
                  <div>And currently working toward accommodating HMD
                    emulators and desktop configurations in freewrl
                    (still native/C code, V3.3).</div>
                  <div>Before that, 2 decades of photogrammetric systems
                    engineering and stereo machine vision algorithms.<br>
                    <div
                      id="LPBorder_GT_14525175782870.5043380511924624"
                      style="margin-bottom:20px; overflow:auto;
                      width:100%" contenteditable="false">
                      <table
                        id="LPContainer_14525175782790.22431360138580203"
                        style="width:90%; overflow:auto;
                        padding-top:20px; padding-bottom:20px;
                        margin-top:20px; border-top-width:1px;
                        border-top-style:dotted;
                        border-top-color:rgb(200,200,200);
                        border-bottom-width:1px;
                        border-bottom-style:dotted;
                        border-bottom-color:rgb(200,200,200);
                        background-color:rgb(255,255,255)"
                        cellspacing="0">
                        <tbody>
                          <tr style="border-spacing:0px" valign="top">
                            <td
                              id="TextCell_14525175782820.4312113730702549"
                              colspan="2" style="vertical-align:top;
                              padding:0px; display:table-cell">
                              <div
                                id="LPTitle_14525175782830.6535951665136963"
                                style=""><a moz-do-not-send="true"
                                  id="LPUrlAnchor_14525175782840.47243885113857687"
href="https://sites.google.com/site/airdriehistoricaltour/"
                                  target="_blank"
                                  style="text-decoration:none">Airdrie
                                  Historical Virtual Tour</a></div>
                              <div
                                id="LPMetadata_14525175782840.04527225182391703"
                                style="margin:10px 0px 16px;
                                color:rgb(102,102,102);
                                font-weight:normal;
                                font-family:wf_segoe-ui_normal,'Segoe
                                UI','Segoe WP',Tahoma,Arial,sans-serif;
                                font-size:14px; line-height:14px">
                                sites.google.com</div>
                              <div
                                id="LPDescription_14525175782860.12393994187004864"
                                style="display:block;
                                color:rgb(102,102,102);
                                font-weight:normal;
                                font-family:wf_segoe-ui_normal,'Segoe
                                UI','Segoe WP',Tahoma,Arial,sans-serif;
                                font-size:14px; line-height:20px;
                                max-height:100px; overflow:hidden">
                                Airdrie Historical Virtual Tour - 3D
                                rendering in googleEarth, virtual
                                reality and webgl of early Airdrie,AB
                                townsite, with photos placed</div>
                            </td>
                          </tr>
                        </tbody>
                      </table>
                    </div>
                    <br>
                    <br>
                  </div>
                  <div><br>
                    <br>
                    <div style="color:rgb(0,0,0)">
                      <hr tabindex="-1" style="display:inline-block;
                        width:98%">
                      <div id="divRplyFwdMsg" dir="ltr"><font
                          style="font-size:11pt" color="#000000"
                          face="Calibri, sans-serif"><b>From:</b>
                          x3d-public
                          <a moz-do-not-send="true"
                            class="moz-txt-link-rfc2396E"
                            href="mailto:x3d-public-bounces@web3d.org"><x3d-public-bounces@web3d.org></a>
                          on behalf of David Murphy
                          <a moz-do-not-send="true"
                            class="moz-txt-link-rfc2396E"
                            href="mailto:d.murphy@cs.ucc.ie"><d.murphy@cs.ucc.ie></a><br>
                          <b>Sent:</b> January 11, 2016 5:35 AM<br>
                          <b>To:</b> Leonard Daly<br>
                          <b>Cc:</b> <a moz-do-not-send="true"
                            class="moz-txt-link-abbreviated"
                            href="mailto:x3dom-users@lists.sourceforge.net">
                            x3dom-users@lists.sourceforge.net</a>; X3D
                          Graphics public mailing list<br>
                          <b>Subject:</b> Re: [x3d-public] Call to
                          Progress on X3D V4</font>
                        <div> </div>
                      </div>
                      <div>hi Leonard,
                        <div class=""><br class="">
                        </div>
                        <div class="">I completely understand your
                          frustration with the situation.</div>
                        <div class="">Looking at things objectively I
                          believe that the recent phenomenal interest in
                          VR has taken the community by surprise. The
                          X3D/VRML community has been comfortable
                          operating at a particular pace, however
                          circumstances are overtaking us.</div>
                        <div class=""><br class="">
                        </div>
                        <div class="">I was preparing the first lecture
                          of my Semester 2 VR class over the weekend,
                          and was taken aback by the sheer number of
                          startup (or should it be upstart) attempts at
                          developing a ‘VR’ language/platform
                          (proprietary or open).</div>
                        <div class=""><br class="">
                        </div>
                        <div class="">This ‘new’ VR industry is either
                          unaware of X3D or has chosen to bypass, for
                          whatever reason, the standard.</div>
                        <div class="">If this isn’t addressed soon X3D
                          may become irrelevant, which none of us want
                          to see.</div>
                        <div class=""><br class="">
                        </div>
                        <div class="">I think one of the fundamental
                          challenges facing the X3D WG and community of
                          users and developers, is simply the lack of
                          awareness of the standard in the VR industry.</div>
                        <div class=""><br class="">
                        </div>
                        <div class="">I’m not a member of the WG,
                          however as a member of the X3D community I
                          genuinely appreciate the efforts of the WG,
                          and so I will do whatever I can to
                          promote/champion X3D.</div>
                        <div class=""><br class="">
                        </div>
                        <div class="">cheers</div>
                        <div class="">rgds Dave<br class="">
                          <div class="">
                            <div class="" style="color:rgb(0,0,0);
                              letter-spacing:normal; orphans:auto;
                              text-align:start; text-indent:0px;
                              text-transform:none; white-space:normal;
                              widows:auto; word-spacing:0px;
                              word-wrap:break-word">
                              __________________________<br class="">
                              David Murphy<br class="">
                              <br class="">
                              Department of Computer Science<br class="">
                              Room 1.77<br class="">
                              Western Gateway Building<br class="">
                              University College Cork<br class="">
                              Ireland<br class="">
                              <br class="">
                              <br class="">
                              e: <a moz-do-not-send="true"
                                href="mailto:d.murphy@cs.ucc.ie"
                                class="">d.murphy@cs.ucc.ie</a><br
                                class="">
                              map: <a moz-do-not-send="true"
                                href="http://bit.ly/WGB_UCC" class="">http://bit.ly/WGB_UCC</a><br
                                class="">
                              w: <a moz-do-not-send="true"
                                href="http://multimedia.ucc.ie" class="">http://multimedia.ucc.ie</a><br
                                class="">
                              w: <a moz-do-not-send="true"
                                href="http://www.imclab.ucc.ie" class="">http://www.imclab.ucc.ie</a><br
                                class="">
                              w: <a moz-do-not-send="true"
                                href="http://www.cs.ucc.ie/staff/dmurphy.html"
                                class="">http://www.cs.ucc.ie/staff/dmurphy.html</a><br
                                class="">
                              <br class="">
                              <br class="">
                              <br class="">
                              <br class="">
                            </div>
                          </div>
                          <br class="">
                          <div>
                            <blockquote type="cite" class="">
                              <div class="">On 11 Jan 2016, at 06:04,
                                Leonard Daly <<a
                                  moz-do-not-send="true"
                                  href="mailto:web3d@realism.com"
                                  class=""><a class="moz-txt-link-abbreviated" href="mailto:web3d@realism.com">web3d@realism.com</a></a>>
                                wrote:</div>
                              <br class="Apple-interchange-newline">
                              <div class="">
                                <div class="">Last week I sent a message
                                  to the X3D WG about my concerns on
                                  lack of progress for developing a V4
                                  specification. This message is
                                  expanding the reach of the original
                                  message and providing additional
                                  requested material, specifically
                                  examples of situations where I would
                                  want and/or expect X3D to run in a
                                  browser. The list of examples is being
                                  expanded as developments occur.<br
                                    class="">
                                  <br class="">
                                  The marketplace is making significant
                                  progress in commercialization of
                                  virtual and augmented reality. There
                                  is no standard format for expressing
                                  3D content. The marketplace will
                                  choose at least one format and it will
                                  not likely be X3D.  Already there are
                                  alternative markup languages emerging
                                  that attempt to do what X3D has been
                                  doing for decades: create an HTML like
                                  language for 3D graphics.  GLAM is an
                                  example proposed by Tony Parisi, and
                                  most recently Mozilla’s A-frame,
                                  released 3 weeks ago, both attempting
                                  to speak in the language of web
                                  developers to bring VR/AR to the
                                  browser.<br class="">
                                  <br class="">
                                  I am very frustrated in the lack of
                                  progress of the Working Group in
                                  developing a specification for X3D V4.
                                  There are number of issues that have
                                  been raised about the fundamentals of
                                  designs of X3D that appear to be
                                  incompatible with an HTML/DOM
                                  environment. A partial list includes
                                  the following:<br class="">
                                  * name-scope handling<br class="">
                                  * scripting<br class="">
                                  * interfaces to the nodes and fields
                                  through the DOM API<br class="">
                                  * event handling<br class="">
                                  * profile structure and contents<br
                                    class="">
                                  * newly supported formats (geometry
                                  and media)<br class="">
                                  <br class="">
                                  Examples of X3D/X3DOM: <a
                                    moz-do-not-send="true"
                                    href="http://tools.realism.com/x3d-v4-issue-examples"
                                    class="">
                                  </a><a moz-do-not-send="true"
                                    class="moz-txt-link-freetext"
                                    href="http://tools.realism.com/x3d-v4-issue-examples">http://tools.realism.com/x3d-v4-issue-examples</a><br
                                    class="">
                                  There are other concerns about event
                                  model that are not expressed in these
                                  examples mostly due to being unable to
                                  create an example that clearly shows
                                  the problem. It does exists and you
                                  may see some of that in sporadic or
                                  jerky movement in the animation
                                  examples using X3DOM.<br class="">
                                  <br class="">
                                  I have a concept specification that is
                                  getting updated at <a
                                    moz-do-not-send="true"
                                    href="http://tools.realism.com/specification/x3d-v40"
                                    class="">
<a class="moz-txt-link-freetext" href="http://tools.realism.com/specification/x3d-v40">http://tools.realism.com/specification/x3d-v40</a></a>. The was first sent
                                  to the X3D WG in November and has had
                                  a couple of other discussions.<br
                                    class="">
                                  <br class="">
                                  My specific technical concerns with
                                  the specification are listed in the
                                  Author's Notes at
                                  <a moz-do-not-send="true"
                                    href="http://tools.realism.com/specification/x3d-v40/authors-notes"
                                    class="">http://tools.realism.com/specification/x3d-v40/authors-notes</a><br
                                    class="">
                                  <br class="">
                                  Most importantly, it is not clear to
                                  me who the WG believes is the target
                                  audience for the specification and how
                                  the specification will meet that
                                  audience’s needs.<br class="">
                                  <br class="">
                                  As Co-Chair on Sabbatical and current
                                  member of the WG, I need to take some
                                  responsibility for not getting there.
                                  I have been working on developing a
                                  new specification and the beginning of
                                  an open-source web-based application
                                  for building scenes in the new
                                  specification. The web application is
                                  called “Basx3D - 3D the HTML Way”. I
                                  have posted an article about it’s
                                  initial release -
                                  <a moz-do-not-send="true"
                                    href="http://realism.com/blog/basx3d"
                                    class="">http://realism.com/blog/basx3d</a>.
                                  This post and one describing the X3D
                                  V4 proposal are publicly available.<br
                                    class="">
                                  <br class="">
                                  The application is targeted at web
                                  developers who do not need to know the
                                  details of creating an X3D by hand.
                                  The concept was based on Unreal Engine
                                  and Unity editors. I will be
                                  continuing development of both the
                                  application and proposal on a frequent
                                  and regular basis. Basx3D and the
                                  proposed specification function as a
                                  two-way development effort with Basx3D
                                  reflecting the proposal and providing
                                  implementation information and
                                  experience back to the specification.<br
                                    class="">
                                  <br class="">
                                  Although outside of its scope, the WG
                                  must be aware of the audience to which
                                  the standard is written, and the
                                  audience to which the standard is
                                  being promoted.  This concept is
                                  crucial to the future adoption of X3D
                                  and should ultimately be agreed upon
                                  by the BOD, but the WG needs to
                                  understand and follow this strategy
                                  which will ultimately influence
                                  prioritization of WG activity.<br
                                    class="">
                                  <br class="">
                                  I am firmly committed to an open,
                                  royalty free, ISO ratified standard
                                  that communicates 3D data and its
                                  behaviors over networks, especially
                                  the dominant global network which is
                                  the internet, and which universally
                                  supports HTML5.  I don’t want to see
                                  the decades of work and passion that
                                  have been invested in the standards
                                  maintained and promoted by the Web3D
                                  Consortium relegated to the corridors
                                  of obscurity.  Because of many trends
                                  in software and hardware, a nexus of
                                  opportunity has been created like
                                  never before of which we can take
                                  advantage to catapult the Consortium’s
                                  standards to significant global
                                  adoption.  Let’s not miss this chance!<br
                                    class="">
                                  <br class="">
                                  <br class="">
                                  Leonard Daly<br class="">
                                  Basx3D and X3D V4 Specification
                                  Proposal Author<br class="">
                                  <br class="">
                                  <br class="">
                                  In Full Support<br class="">
                                  Mike Aratow<br class="">
                                  Treasurer, Web3D Consortium<br
                                    class="">
                                  <br class="">
                                  <br class="">
                                  -- <br class="">
                                  *Leonard Daly*<br class="">
                                  X3D Co-Chair<br class="">
                                  Cloud Consultant<br class="">
                                  President, Daly Realism - /Creating
                                  the Future/<br class="">
                                  <br class="">
_______________________________________________<br class="">
                                  x3d-public mailing list<br class="">
                                  <a moz-do-not-send="true"
                                    href="mailto:x3d-public@web3d.org"
                                    class="">x3d-public@web3d.org</a><br
                                    class="">
                                  <a moz-do-not-send="true"
                                    class="moz-txt-link-freetext"
                                    href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a><br
                                    class="">
                                </div>
                              </div>
                            </blockquote>
                          </div>
                          <br class="">
                        </div>
                      </div>
                    </div>
                  </div>
                </div>
                <br>
                <fieldset class="mimeAttachmentHeader"></fieldset>
                <br>
                <pre>_______________________________________________
x3d-public mailing list
<a moz-do-not-send="true" class="moz-txt-link-abbreviated" href="mailto:x3d-public@web3d.org">x3d-public@web3d.org</a>
<a moz-do-not-send="true" class="moz-txt-link-freetext" href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a>
</pre>
              </blockquote>
              <br>
              <br>
              <div class="moz-signature">-- <br>
                <font class="tahoma,arial,helvetica san serif"
                  color="#333366"><font size="+1"><b>Leonard Daly</b></font><br>
                  X3D Co-Chair<br>
                  Cloud Consultant<br>
                  President, Daly Realism - <i>Creating the Future</i>
                </font></div>
            </div>
          </div>
        </div>
      </div>
      <br>
      <fieldset class="mimeAttachmentHeader"></fieldset>
      <br>
      <pre wrap="">_______________________________________________
x3d-public mailing list
<a class="moz-txt-link-abbreviated" href="mailto:x3d-public@web3d.org">x3d-public@web3d.org</a>
<a class="moz-txt-link-freetext" href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a>
</pre>
    </blockquote>
    <br>
    <br>
    <div class="moz-signature">-- <br>
      <font class="tahoma,arial,helvetica san serif" color="#333366">
        <font size="+1"><b>Leonard Daly</b></font><br>
        3D Systems & Cloud Consultant<br>
        X3D Co-Chair on Sabbatical<br>
        LA ACM SIGGRAPH Chair<br>
        President, Daly Realism - <i>Creating the Future</i>
      </font></div>
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