<html>
  <head>
    <meta content="text/html; charset=windows-1252"
      http-equiv="Content-Type">
  </head>
  <body bgcolor="#FFFFFF" text="#000000">
    <div class="moz-cite-prefix">Doug & John,<br>
      <br>
      Can you guys write up a description for this proposed node so that
      it can be considered for inclusion. <br>
      <br>
      <br>
      Leonard Daly<br>
      <br>
      <br>
    </div>
    <blockquote
cite="mid:CY1PR14MB0567598036041BD02FBA72B9B6D90@CY1PR14MB0567.namprd14.prod.outlook.com"
      type="cite">
      <meta http-equiv="Content-Type" content="text/html;
        charset=windows-1252">
      <style type="text/css" style="display:none;"><!-- P {margin-top:0;margin-bottom:0;} --></style>
      <div id="divtagdefaultwrapper"
style="font-size:12pt;color:#000000;background-color:#FFFFFF;font-family:Calibri,Arial,Helvetica,sans-serif;">
        <p><br>
        </p>
        I've done node graphs before -carbon molecules in 2D, with
        spline bonds, and node positions adjusted dynamically by least
        squares- but not in x3d. 
        <div>But someone must have done a node graph in x3d.</div>
        <div>I think the use of 2-point cylinder extrusion for this is
          appropriate. </div>
        <div>Doing it with a transform hierarchy on a regular cylinder
          sounds awkward. I would need a clever little script for that.</div>
        <div>I think H-Anim and RigidBodyPhysics also have some
          non-transform-hierarchy ways of positioning/orienting things,
          but that's a lot of extra stuff to do something so basic.</div>
        <div>Maybe there should be a Node just for 2 point orienting,
          positioning and stretching.</div>
        <div>x3dconnector {</div>
        <div>startpoint in SFVec3f</div>
        <div>endpoint in SFVec3f</div>
        <div>children inout MFNode</div>
        <div>}</div>
        <div>-Doug<br>
          <br>
          <div style="color: rgb(0, 0, 0);">
            <hr tabindex="-1" style="display:inline-block; width:98%">
            <div id="divRplyFwdMsg" dir="ltr"><font
                style="font-size:11pt" color="#000000" face="Calibri,
                sans-serif"><b>From:</b> x3d-public
                <a class="moz-txt-link-rfc2396E" href="mailto:x3d-public-bounces@web3d.org"><x3d-public-bounces@web3d.org></a> on behalf of John
                Carlson <a class="moz-txt-link-rfc2396E" href="mailto:yottzumm@gmail.com"><yottzumm@gmail.com></a><br>
                <b>Sent:</b> January 27, 2016 5:11 AM<br>
                <b>To:</b> Leonard Daly; X3D Graphics public mailing
                list<br>
                <b>Subject:</b> Re: [x3d-public] Extrusions, take 3</font>
              <div> </div>
            </div>
            <div>Let me guess, there’s some IP that’s preventing us from
              doing that?  Like the dreaded Geo-Vector?
              <div class=""><br class="">
              </div>
              <div class="">John<br class="">
                <div>
                  <blockquote type="cite" class="">
                    <div class="">On Jan 27, 2016, at 7:04 AM, John
                      Carlson <<a moz-do-not-send="true"
                        href="mailto:yottzumm@gmail.com" class="">yottzumm@gmail.com</a>>
                      wrote:</div>
                    <br class="Apple-interchange-newline">
                    <div class="">
                      <div class="" style="word-wrap:break-word">I guess
                        what I am trying to say is, even though you can
                        specify a cylinder with a central point, a
                        height and a radius, it’s much more convenient
                        to do it with 2 points and a radius.  If you
                        need a height, you can subtract and take the
                        normal, whereas getting the second point with a
                        height is very problematic except in one
                        direction.  Does anyone disagree?
                        <div class=""><br class="">
                        </div>
                        <div class=""><br class="">
                          <div class="">
                            <blockquote type="cite" class="">
                              <div class="">On Jan 27, 2016, at 12:53
                                AM, John Carlson <<a
                                  moz-do-not-send="true"
                                  href="mailto:yottzumm@gmail.com"
                                  class=""><a class="moz-txt-link-abbreviated" href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a></a>>
                                wrote:</div>
                              <br class="Apple-interchange-newline">
                              <div class="">
                                <div class=""
                                  style="word-wrap:break-word">So if one
                                  has to take a line segment and
                                  transform it to another line segment
                                  in space, what’s the typical algorithm
                                  to do that?  I probably used to know
                                  this.  I was trying to work it out
                                  again a while back.
                                  <div class="">Do the new declarative
                                    nodes in V4+ support this?  Or the
                                    old nodes in V3?  Or does one need a
                                    script?  Is there a node with a
                                    linear transform defined by 12
                                    numbers (4 SFVec3f)?  Could there
                                    be?</div>
                                  <div class="">2 PositionInterpolators?
                                     Then how does that become a
                                    transform?</div>
                                  <div class=""><br class="">
                                  </div>
                                  <div class="">Thanks,</div>
                                  <div class=""><br class="">
                                  </div>
                                  <div class="">John</div>
                                  <div class=""><br class="">
                                    <div class="">
                                      <blockquote type="cite" class="">
                                        <div class="">On Jan 27, 2016,
                                          at 12:33 AM, John Carlson <<a
                                            moz-do-not-send="true"
                                            href="mailto:yottzumm@gmail.com"
                                            class=""><a class="moz-txt-link-abbreviated" href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a></a>>
                                          wrote:</div>
                                        <br
                                          class="Apple-interchange-newline">
                                        <div class="">
                                          <div class=""
                                            style="word-wrap:break-word">Better
                                            yet, define a script which
                                            takes two endpoints on a
                                            geometry, then transform the
                                            two endpoints (and thus the
                                            geometry) with the script.
                                             Hm.  I might be able to do
                                            this myself.  Hmm.
                                            <div class="">Sound more
                                              possible with Cylinders
                                              defined by X3D now.  Took
                                              me long enough.<br
                                                class="">
                                              <div class=""><br class="">
                                                <div class="">
                                                  <div class="">John<br
                                                      class="">
                                                    <div class="">
                                                      <blockquote
                                                        type="cite"
                                                        class="">
                                                        <div class="">On
                                                          Jan 27, 2016,
                                                          at 12:26 AM,
                                                          John Carlson
                                                          <<a
                                                          moz-do-not-send="true"
href="mailto:yottzumm@gmail.com" class=""><a class="moz-txt-link-abbreviated" href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a></a>>
                                                          wrote:</div>
                                                        <br
                                                          class="Apple-interchange-newline">
                                                        <div class="">
                                                          <div class=""
style="word-wrap:break-word">I just realized the code was online here:
                                                          <div class=""><br
                                                          class="">
                                                          </div>
                                                          <div class=""><a
moz-do-not-send="true"
href="https://github.com/coderextreme/X3DJSONLD/blob/master/force.x3dhttps://github.com/coderextreme/X3DJSONLD/blob/master/force.x3d"
                                                          class=""><a class="moz-txt-link-freetext" href="https://github.com/coderextreme/X3DJSONLD/blob/master/force.x3dhttps://github.com/coderextreme/X3DJSONLD/blob/master/force.x3d">https://github.com/coderextreme/X3DJSONLD/blob/master/force.x3dhttps://github.com/coderextreme/X3DJSONLD/blob/master/force.x3d</a></a></div>
                                                          <div class=""><br
                                                          class="">
                                                          </div>
                                                          <div class="">(click
                                                          raw)</div>
                                                          <div class=""><br
                                                          class="">
                                                          </div>
                                                          <div class="">Here’s
                                                          the challenge.
                                                           Define an IFS
                                                          by two
                                                          endpoints, and
                                                          then move
                                                          those
                                                          endpoints
                                                          around with
                                                          minimal
                                                          scripting
                                                          (Declarative
                                                          3D).</div>
                                                          <div class=""><br
                                                          class="">
                                                          </div>
                                                          <div class="">John<br
                                                          class="">
                                                          <div class="">
                                                          <blockquote
                                                          type="cite"
                                                          class="">
                                                          <div class="">On
                                                          Jan 26, 2016,
                                                          at 11:45 PM,
                                                          John Carlson
                                                          <<a
                                                          moz-do-not-send="true"
href="mailto:yottzumm@gmail.com" class=""><a class="moz-txt-link-abbreviated" href="mailto:yottzumm@gmail.com">yottzumm@gmail.com</a></a>>
                                                          wrote:</div>
                                                          <br
                                                          class="Apple-interchange-newline">
                                                          <div class="">
                                                          <p dir="ltr"
                                                          class="">I am
                                                          not "modeling"
                                                          I am doing
                                                          declarative 3d
                                                          as much as
                                                          possible and
                                                          scripting the
                                                          rest.  Thus I
                                                          am creating
                                                          protos for
                                                          edges and
                                                          nodes of a 3D
                                                          graph.  I
                                                          currently use
                                                          ROUTES to link
                                                          the edges 
                                                          (cylinders/extrusions)
                                                          to the nodes
                                                          (spheres).   I
                                                          am using
                                                          position
                                                          interpolators
                                                          to animate the
                                                          nodes, and
                                                          routes to
                                                          update the
                                                          spline of the
                                                          edges.  I do
                                                          not understand
                                                          how to use
                                                          Cylinders as
                                                          defined by X3D
                                                          in this way so
                                                          I use
                                                          extrusions. 
                                                          If you can
                                                          suggest a way
                                                          to implement a
                                                          3D graph
                                                          without
                                                          extrusions, I
                                                          would be
                                                          welcome to
                                                          hear it.  I
                                                          can provide
                                                          source code if
                                                          you like.  I
                                                          have posted
                                                          force.x3d
                                                          here, or you
                                                          can look at
                                                          force.json in
                                                          <a
                                                          moz-do-not-send="true"
href="https://github.com/coderextreme/X3DJSONLD/" class=""><a class="moz-txt-link-freetext" href="https://github.com/coderextreme/X3DJSONLD/">https://github.com/coderextreme/X3DJSONLD/</a></a></p>
                                                          <div
                                                          class="gmail_quote">On
                                                          Jan 26, 2016
                                                          11:27 PM,
                                                          "Leonard Daly"
                                                          <<a
                                                          moz-do-not-send="true"
href="mailto:Leonard.Daly@realism.com" class=""><a class="moz-txt-link-abbreviated" href="mailto:Leonard.Daly@realism.com">Leonard.Daly@realism.com</a></a>>
                                                          wrote:<br
                                                          type="attribution"
                                                          class="">
                                                          <blockquote
                                                          class="gmail_quote"
                                                          style="margin:0
                                                          0 0 .8ex;
                                                          border-left:1px
                                                          #ccc solid;
                                                          padding-left:1ex">
                                                          <div
                                                          bgcolor="#FFFFFF"
                                                          class="">
                                                          <div class="">On
                                                          1/26/2016 5:21
                                                          PM, John
                                                          Carlson wrote:<br
                                                          class="">
                                                          </div>
                                                          <blockquote
                                                          type="cite"
                                                          class="">
                                                          <pre class="">All I would really like to see is an easy way to define Cylinder with 2 endpoints and a radius.  If that is provided, I have no problem with deprecating Extrusion from the standard.
I do not think defining a Cylinder in this way would be onerous to a run-time, but I could be wrong.  If someone could provide an example of a Cylinder like this, it would be great!</pre>
                                                          </blockquote>
                                                          <br class="">
                                                          John,<br
                                                          class="">
                                                          <br class="">
                                                          You using
                                                          Extrusion to
                                                          define a
                                                          cylinder with
                                                          known
                                                          endpoints, as
                                                          opposed to
                                                          using a
                                                          Transform
                                                          {Shape
                                                          {Cylinder}} to
                                                          do that based
                                                          on the center
                                                          point and
                                                          height then
                                                          rotated &
                                                          translated
                                                          into place.<br
                                                          class="">
                                                          <br class="">
                                                          I gather you
                                                          are doing your
                                                          modeling by
                                                          hand in a text
                                                          or xml editor
                                                          (like
                                                          X3D-Edit).
                                                          There is
                                                          almost no
                                                          commercial
                                                          modeling-by-hand.
                                                          I do not know
                                                          of any
                                                          professional
                                                          or amateur
                                                          modeler
                                                          creating
                                                          commercial
                                                          quality models
                                                          working that
                                                          way. I think
                                                          you will find
                                                          a tool like
                                                          Blender solves
                                                          a lot of your
                                                          modeling
                                                          issues.<br
                                                          class="">
                                                          <br class="">
                                                          <br class="">
                                                          Leonard Daly<br
                                                          class="">
                                                          <br class="">
                                                          <br class="">
                                                          <br class="">
                                                          <br class="">
                                                          <blockquote
                                                          type="cite"
                                                          class="">
                                                          <pre class="">John
</pre>
                                                          <blockquote
                                                          type="cite"
                                                          class="">
                                                          <pre class="">On Jan 26, 2016, at 8:13 PM, John Carlson <a moz-do-not-send="true" href="mailto:yottzumm@gmail.com" target="_blank" class=""><yottzumm@gmail.com></a> wrote:

Uh, I asked for an IndexedFaceSet.  Thanks, though.

John
</pre>
                                                          <blockquote
                                                          type="cite"
                                                          class="">
                                                          <pre class="">On Jan 26, 2016, at 8:11 PM, doug sanden <a moz-do-not-send="true" href="mailto:highaspirations@hotmail.com" target="_blank" class=""><highaspirations@hotmail.com></a> wrote:


<a moz-do-not-send="true" href="http://dug9.users.sourceforge.net/web3d/tests/41.x3d" target="_blank" class="">http://dug9.users.sourceforge.net/web3d/tests/41.x3d</a>

snake animation animating extrusion spine

From: x3d-public [<a moz-do-not-send="true" href="mailto:x3d-public-bounces@web3d.org" target="_blank" class="">x3d-public-bounces@web3d.org</a>] on behalf of John Carlson [<a moz-do-not-send="true" href="mailto:yottzumm@gmail.com" target="_blank" class="">yottzumm@gmail.com</a>]
Sent: January 26, 2016 6:04 PM
To: Leonard Daly
Cc: <a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class="">x3d-public@web3d.org</a>
Subject: Re: [x3d-public] Extrusions, take 3

Maybe just show an example of an IndexedFaceSet which is an extrusion of a circle with 3 spline points, with the “bend” animated from 90 to 180 degrees.

It’s okay to use Blender or Maya, I’d just like to see what the results look like.

John
On Jan 26, 2016, at 8:01 PM, John Carlson <<a moz-do-not-send="true" href="mailto:yottzumm@gmail.com" target="_blank" class="">yottzumm@gmail.com</a><a moz-do-not-send="true" href="mailto:yottzumm@gmail.com" target="_blank" class=""><mailto:yottzumm@gmail.com></a>> wrote:

So how do you propose to animate IndexedFaceSets in a declarative or VRMLscript or JavaScript manner if they are Extrusions?  Can we see an example?  If the developer has to do it, can we help them?

John
On Jan 26, 2016, at 6:58 PM, Leonard Daly <<a moz-do-not-send="true" href="mailto:Leonard.Daly@realism.com" target="_blank" class="">Leonard.Daly@realism.com</a><a moz-do-not-send="true" href="mailto:Leonard.Daly@realism.com" target="_blank" class=""><mailto:Leonard.Daly@realism.com></a>> wrote:

On 1/26/2016 3:21 PM, John Carlson wrote:
Leonard, I think you forget that Extrusion splines etc. can be animated.  If Maya can export an Extrusion animation to X3D V4.0 and your new elements can handle animation of it, I think we are fine.

In Maya and Blender, extrusions are converted to IndexedFaceSets. These can be animated through the usual mechanisms in those applications. The results are typically stored in a FBX file. Unfortunately, the FBX format is not open and not too conducive to importing in a browser. Autodesk provides a C++ and Python API for accessing the file.

Extrusions are just a convenience node for creating a constrained IndexedFaceSet. I am working on exactly how X3D fits in the process chain from modeling tools to display. The goal is that X3D is an declarative archivable format that has a browser-based run time. The goal is to not reduce the display capability of X3D in that chain; however, not all of the functionality of X3D V3.3 is necessary to remain in the node definitions to make that happen.

Animation of the spline and cross-sections of an extrusion is much easier for the developer, but puts a much greater load on the run-time as it needs to re-triangulate the result on each animation.


Leonard Daly






John
On Jan 26, 2016, at 1:47 PM, Leonard Daly <<a moz-do-not-send="true" href="mailto:Leonard.Daly@realism.com" target="_blank" class=""><mailto:Leonard.Daly@realism.com></a><a moz-do-not-send="true" href="mailto:Leonard.Daly@realism.com" target="_blank" class="">Leonard.Daly@realism.com</a><a moz-do-not-send="true" href="mailto:Leonard.Daly@realism.com" target="_blank" class=""><mailto:Leonard.Daly@realism.com></a>> wrote:

I would like to ask the question very differently. My question is not to ignore the importance of getting the definition correct for X3D <= V3.3.


Most (>95%) 3D modeling is done with a tool. In non-CAD environment, the tools is almost certainly Maya or Blender. Both of those tools have extrusions built in to their interface. I imagine CAD tools are similar. With so many tools providing graphical extrusion editors, and some of the tools being open-source (at least Blender);

Do we need an extrusion node in V4 to support content developed for V4+?


Leonard Daly



On 1/26/2016 7:15 AM, Alekseyev, Vsevolod (NIH/NIAID) [E] wrote:
Hi X3D community,

I've tried and failed twice to explain the problems with the definition of the Extrusion node. So here's a tl;dr version:

Dear authors of the X3D standard, please take a careful look at the standard and answer me:

1) When the spine goes (0,0,0)-(0,-1,0), what is the CSP?
Note: all answers but one will render one of the reference models in the Savage archive invalid.

2) When the spine goes (0,0,0)-(0,1,0)-(0,0,0), what is the CSP?

3) When the spine goes (0,0,0)-(1,1,0)-(1,1,0)-(1,1,0)-(2,0,0), what is the CSP for the three middle points?



_______________________________________________
x3d-public mailing list
<a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class="">x3d-public@web3d.org</a><a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class=""><mailto:x3d-public@web3d.org></a>
<a moz-do-not-send="true" href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org" target="_blank" class="">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a>



--
Leonard Daly
3D Systems & Cloud Consultant
X3D Co-Chair on Sabbatical
LA ACM SIGGRAPH Chair
President, Daly Realism - Creating the Future
_______________________________________________
x3d-public mailing list
<a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class="">x3d-public@web3d.org</a><a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class=""><mailto:x3d-public@web3d.org></a>
<a moz-do-not-send="true" href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org" target="_blank" class="">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a>




_______________________________________________
x3d-public mailing list
<a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class="">x3d-public@web3d.org</a><a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class=""><mailto:x3d-public@web3d.org></a>
<a moz-do-not-send="true" href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org" target="_blank" class="">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a>



--
Leonard Daly
3D Systems & Cloud Consultant
X3D Co-Chair on Sabbatical
LA ACM SIGGRAPH Chair
President, Daly Realism - Creating the Future
_______________________________________________
x3d-public mailing list
<a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class="">x3d-public@web3d.org</a><a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class=""><mailto:x3d-public@web3d.org></a>
<a moz-do-not-send="true" href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org" target="_blank" class="">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a>


_______________________________________________
x3d-public mailing list
<a moz-do-not-send="true" href="mailto:x3d-public@web3d.org" target="_blank" class="">x3d-public@web3d.org</a>
<a moz-do-not-send="true" href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org" target="_blank" class="">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a>
</pre>
                                                          </blockquote>
                                                          </blockquote>
                                                          </blockquote>
                                                          <br class="">
                                                          <br class="">
                                                          <div class="">--
                                                          <br class="">
                                                          <font class=""
color="#333366"><font class="" size="+1"><b class="">Leonard Daly</b></font><br
                                                          class="">
                                                          3D Systems
                                                          & Cloud
                                                          Consultant<br
                                                          class="">
                                                          X3D Co-Chair
                                                          on Sabbatical<br
                                                          class="">
                                                          LA ACM
                                                          SIGGRAPH Chair<br
                                                          class="">
                                                          President,
                                                          Daly Realism -
                                                          <i class="">Creating
                                                          the Future</i>
                                                          </font></div>
                                                          </div>
                                                          </blockquote>
                                                          </div>
                                                          </div>
                                                          </blockquote>
                                                          </div>
                                                          <br class="">
                                                          </div>
                                                          </div>
                                                        </div>
                                                      </blockquote>
                                                    </div>
                                                    <br class="">
                                                  </div>
                                                </div>
                                              </div>
                                            </div>
                                          </div>
                                        </div>
                                      </blockquote>
                                    </div>
                                    <br class="">
                                  </div>
                                </div>
                              </div>
                            </blockquote>
                          </div>
                          <br class="">
                        </div>
                      </div>
                    </div>
                  </blockquote>
                </div>
                <br class="">
              </div>
            </div>
          </div>
        </div>
      </div>
      <br>
      <fieldset class="mimeAttachmentHeader"></fieldset>
      <br>
      <pre wrap="">_______________________________________________
x3d-public mailing list
<a class="moz-txt-link-abbreviated" href="mailto:x3d-public@web3d.org">x3d-public@web3d.org</a>
<a class="moz-txt-link-freetext" href="http://web3d.org/mailman/listinfo/x3d-public_web3d.org">http://web3d.org/mailman/listinfo/x3d-public_web3d.org</a>
</pre>
    </blockquote>
    <br>
    <br>
    <div class="moz-signature">-- <br>
      <font class="tahoma,arial,helvetica san serif" color="#333366">
        <font size="+1"><b>Leonard Daly</b></font><br>
        3D Systems & Cloud Consultant<br>
        X3D Co-Chair on Sabbatical<br>
        LA ACM SIGGRAPH Chair<br>
        President, Daly Realism - <i>Creating the Future</i>
      </font></div>
  </body>
</html>